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NPC Generator

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Advanced [show]


Shava Charisma, Female Tiefling [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right hand, she typically wears a sleeveless long coat of deep black leather and dull grey iron scale mail. Her hair is short and purple. Her fierce white eyes like to dwell on things.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She can't help but pocket interesting objects she comes across

History: She grew up in a lower middle class home, but living comfortably wasn't enough. After coming to the age of reason, Shava took it upon herself to study the psionic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She used her abilities to trick people and travel the world for free.

Motivation: She is a bit of a kleptomaniac; and she feels that her past leaves her morally obligated to help

Ideals: Justice, Gifted. Flaws: Mundane. Bonds: Criminal record. Occupation: Junk Dealer

Voice: Switch between two voices

Attributes [hide]

Shava Charisma, Female Tiefling Expert 2
Medium (4'7") Tiefling, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)13 (+1) 10 (+0)18 (+4)
Skills Stealth +5, Survival +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: 1 Tanglefoot bags.


Social Check DCs


Sannl Loderr, Female Dwarf [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She has a large grey mantle and cape that has been intricately interwoven into her black robe. Her hair is white and curly. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is almost excessively polite to everyone, even when angry. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: Sannl lived on a farm with her mother, near the main road leading to a nearby town. Over the years she perfected her riding and shooting skills. She has been saving her money to try and buy her brother's freedom.

Motivation: Regain custody of her son.

Flaws: Insomniac, Shy. Bonds: Slave, Family, Nature. Occupation: Bookbinder

Voice: Sensual and smooth

Attributes [hide]

Sannl Loderr, Female Dwarf Wizard 1
Medium (4'2") Dwarf, Neutral Good (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 9 (-1)13 (+1) 10 (+0)15 (+2)
Skills Nature +3, Persuasion +4
Senses Passive Perception 10
Languages Common, Dwarven, Auran
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 600 sp.


Social Check DCs


Hamil Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears white trousers with blue and brown striped suspenders. He wears various colorful collared shirts. His silver hair is long and unkept. His amber eyes are slightly larger than normal.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He does not believe in violence as a means to an end. He is a dedicated Animal Trainer but believes his peers are too gung-ho.

History: He served in the navy to pay for his family's outstanding loans. Cursed with unlife at a very young age, Hamil has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants nothing more than to rejoin the army

Ideals: Fighting, Pacifist. Flaws: Ugly, Disease. Bonds: Military. Occupation: Animal Trainer

Voice: Can't modulate volume

Attributes [hide]

Hamil Warmwater, Male Halfling Monk 1
Small (3'2") Halfling, Lawful Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 12 (+1)12 (+1) 13 (+1)13 (+1)
Skills Deception +3, Investigation +3
Senses Passive Perception 11
Languages Common, Halfling, Orc
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1

Possessions: 110 gp.


Social Check DCs


Lone Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: This malnourished man wears a simple burlap shirt and baggy pants. He conceals his falchion with his veritable burlap sack of a shirt. His cinnamon fur is thinning but still full. He tend to wears goggles to shield his eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is frequently practicing swordplay.

History: The child of a Slave Trader, who enjoyed hunting, Lone was taken on many hunting expeditions. His divine abilities were realized during a raid on his village. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: A need for knowledge about a nearby landmark; and wants to work out more often

Ideals: Gifted. Flaws: Disease. Bonds: Poor, Military, Nature. Occupation: Engraver

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Lone Paws, Male Tabaxi Cleric 1
Medium (6'1") Tabaxi, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)11 (+0) 10 (+0)9 (-1)
Skills Deception +1, Intimidation +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 30 pp. 1 Everburning torch.


Social Check DCs

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