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NPC Generator

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Advanced [show]


Marigold Greenbottle, Female Halfling [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across her face, she wears an entirely white suit with pastel socks and a vest with buckled shoes. Her blonde hair is slicked back into a classic pompadour. She has a dull look in her gray eyes.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is lazy and tries to find solutions quickly.

History: She was born to a pair of big game hunters, but was frequently ill as a child. A gifted student she started as a Carpenter, but she got bored and became a Banker. She has drifted from career to career and currently works as a Banker.

Motivation: An old rival family wants her found; and her spouse's relatives view her with great suspicion

Flaws: Lazy, Disease. Bonds: Job, Family. Occupation: Banker

Voice: Soothing and warm

Attributes [hide]

Marigold Greenbottle, Female Halfling Commoner 1
Small (3'2") Halfling, Neutral Good (CR 1)
Armor Class 14
Hit Points 2 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 7 (-2)10 (+0) 13 (+1)9 (-1)
Skills Stealth +5, Survival +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 30 gp.


Social Check DCs


Gildmak Honeypot, Male Halfling [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a red cloak and cross-gartered white stockings. He has auburn hair. He is baby faced.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is used to getting what he wants. In part because he is a meticulous planner.

History: The child of a Assassin, who enjoyed hunting, Gildmak was taken on many hunting expeditions. Gildmak liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a mace and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's repulsed by the PC; and wishes to resurrect an old love

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Attractive, In love, Nature. Occupation: Adventurer

Voice: Sore throat, cough

Attributes [hide]

Gildmak Honeypot, Male Halfling Rogue 1
Small (3'4") Halfling, Lawful Evil (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 9 (-1)9 (-1) 12 (+1)9 (-1)
Skills Intimidation +1, Survival +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 110 gp. Brown-green garnet (110 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Gilthur Foamtankard, Male Dwarf [Permalink]

Personal [hide]

Description: 4'2" and muscular, this northern man prefers to wear brown pants and tee shirts. His moppish silver hair is in a traditional bowl cut. His green eyes are passionate and lively.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Athletic, Entrepeneur, Persistence. Bonds: Adventurer. Occupation: Mercenary

Voice: Speaks with back of mouth

Attributes [hide]

Gilthur Foamtankard, Male Dwarf Warlock 1
Medium (4'2") Dwarf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)9 (-1) 11 (+0)8 (-1)
Skills Animal Handling +2, Nature +1
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 20 gp. Banded agate (13 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Purson Wit, Male Tiefling [Permalink]

Personal [hide]

Description: This man is very fat, and wears a fine chain shirt which he covers with green colored cloaks and clothing. His hair is greying and his face has many wrinkles. His black eyes dart from person to person to random spaces in the air.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. Animals are drawn to him, and he is able to talk to them.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His arcane abilities were realized during a raid on his village. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it.

Ideals: Gifted. Flaws: Ugly, Antagonistic, Disease. Bonds: Rich. Occupation: Farmer

Voice: Ums and uhs a lot

Attributes [hide]

Purson Wit, Male Tiefling Adept 1
Medium (5'6") Tiefling, Chaotic Good (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 8 (-1)18 (+4) 10 (+0)9 (-1)
Skills Acrobatics +3, Intimidation +1
Senses Passive Perception 10
Languages Common, Undercommon, Abyssal, Elven, Ignan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 30 pp. 4 Antitoxin.


Social Check DCs

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