Jarsali Galanodel, Female Elf [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She wears a simple tan robe with grey stripes complete with hood. Her chestnut hair is lengthy and is close to two feet long. Her thin eyebrows rest above her beady violet eyes.
Personality: She is extraordinarily eccentric. She is a great chef.
History: Born to a Jeweler, her mother struggled to pay the bills. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She was granted necromantic powers by her dying sister.
Motivation: She is not mentally stable, and does not behave rationally; and to pay off her debts
Ideals: Gifted. Flaws: Ugly, Insane, PTSD. Bonds: Poor. Occupation: Ploughman
Voice: Farmer accent
Attributes [hide]
Medium (4'8") Elf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 8 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 7 (-2) | 9 (-1) | 6 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 30 pp.
Farideh Bhenkumbyrznaax, Female Dragonborn [Permalink]
Personal [hide]
Description: This slender woman stands about 6'4". She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She wears her gold crest down. Her eyes, though not visible through her cowl, are red.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She has all her life been fascinated with writing.
History: Farideh was raised in a hard working conservative environment. She helped her father out around the business and became quite the natural. After a long history of fighting, Farideh and her spouse have recently divorced.
Motivation: Nothing but the best is good enough for her; and balancing her hectic life and new tailor responsibilities is difficult
Ideals: Disciplined, Artistic, Impeccable. Flaws: Antagonistic. Bonds: Job. Occupation: Tailor
Voice: Spits and sputters
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 13 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 12 (+1) | 8 (-1) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 70 gp. 1 Masterwork Common Ranged Weapon.
Immeral Tiltathana, Male Half-Elf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears professional attire. He has wavy white hair. His eyes are green and catlike.
Personality: Immeral is depressed about a lot of things. He tends to be a nihilist. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was born several months after his father was called into army service. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently he has begun working with bootleggers and crooks.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.
Ideals: Philantrophist. Flaws: Depressed. Bonds: Attractive, Military, Criminal record. Occupation: Baker
Voice: High pitched and raspy
Attributes [hide]
Medium (4'11") Half-Elf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 13 (+1) | 11 (+0) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: Deep green spinel (100 gp).
Zog Stansfield, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a black collared shirt and grey pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. His chestnut hair and beard is wavy and long. His violet eyes dart around the room hyper actively observing anyone and anything.
Personality: A skeptical and narcissistic man, Zog's first love is himself. His second love is also himself. Flattery will make him almost putty in your hands.
History: A powerful wizard made him what he is. His mother was very strict, and drilled into him lessons on being the perfect gentleman. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Zog fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To protect his home; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable, Fighting. Flaws: Selfish. Bonds: Mentor, Guardian. Occupation: Navigator
Voice: Relaxed voice
Attributes [hide]
Medium (6'7") Half-Orc, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 11 (+0) | 10 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 150 gp.
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