Dee Sunmeadow, Female Halfling [Permalink]
Personal [hide]
Description: A moderately attractive woman, she wears tight fitting clothing which further accentuates her frame. Her hair, while still mostly white, has prominent grey streaks. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She is skeptical of what others tell her and is slow to trust.
History: Her mother raised her in a mountain cabin. After coming to the age of reason, Dee took it upon herself to study the druidic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was granted druidic powers by her dying sister.
Motivation: Many illithids want her driven away; and her name or reputation has been wronged in the past by illithids, and she desires to right it
Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Nature, Enemies. Occupation: Cartwright
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Small (2'8") Halfling, Lawful Good (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 14 (+2) | 12 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Celestial
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 700 sp.
Agnes Addington, Female Human [Permalink]
Personal [hide]
Description: She wears dark leathers with embroidery. She carries with her a set of morningstars on her belt, each one with a emerald on the hilt. Her brown hair is slicked back into a classic pompadour. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Eccentric and domineering, Agnes will drive conversation. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her homeland was ravaged by war and she spent much of her life rebuilding it. She has built up a small fortune and can afford her own way.
Motivation: Money/treasure; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Extrovert. Flaws: Shy, PTSD. Bonds: Rich. Occupation: Butcher
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 3 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 9 (-1) | 4 (-3) | 8 (-1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 70 gp. Jade (80 gp).
Duergath Daerdahk, Male Dwarf [Permalink]
Personal [hide]
Description: He is in excellent shape and wears bulky grey painted plate armor. His black hair is thinning but still full. His eyes are likewise amber. His teeth are yellowed and unaligned.
Personality: Stoic and calm, he prefers to meditate than take action. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Born to a pair of adventurers, Duergath grew up listening to his father's many stories. From there he went from mercenary job to mercenary job. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Meet up once more with his childhood friend.
Ideals: Athletic, Disciplined. Flaws: Ugly. Bonds: Adventurer, Religious. Occupation: Engraver
Voice: Soothing and warm
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 15 (+2) | 10 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 290 gp. 1 Masterwork Common Ranged Weapon.
Purson Amuse, Male Tiefling [Permalink]
Personal [hide]
Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He carries with him a set of hammers, each one with a amber on the hilt. He only wears one on his belt and the other on his back. He has wavy brown hair. His ears are large.
Personality: He can speak with the recently deceased. He is an amazing painter.
History: He was born in the north, but his parents moved at a very young age to the east. Brilliant and gifted he never wanted to apply himself. He left for the north, certain he would find work there.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has a rivalry with the church that dominates his actions
Ideals: Fighting, Gifted. Flaws: Ugly, Disease. Bonds: Immigrant. Occupation: Slave Trader
Voice: Nasally tone
Attributes [hide]
Medium (6'6") Tiefling, Lawful Evil (CR 1)
Armor Class 9
Hit Points 13 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 17 (+3) | 11 (+0) | 16 (+3) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
Possessions: 160 gp.
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