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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Tomph Nash, Female Half-Orc [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears tight fighting clothing, which leaves very little to the imagination. Her tied-back hair is black. She has a dull look in her amber eyes.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She was an athlete and attended two major summer competitions. She never won. She's also a talented Fortune-teller, but doesn't like to broadcast it.

Motivation: She is greedy.

Ideals: Fighting, Athletic. Flaws: Shy. Bonds: Job, Rich. Occupation: Adventurer

Voice: Speaks with back of mouth

Attributes [hide]

Tomph Nash, Female Half-Orc Warrior 1
Medium (5'10") Half-Orc, True Neutral (CR 1)
Armor Class 9
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 11 (+0)14 (+2) 12 (+1)8 (-1)
Skills Acrobatics +1, Animal Handling +3
Senses Passive Perception 11
Languages Common, Orc, Dwarven, Sylvan
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Mastema Pain, Female Tiefling [Permalink]

Personal [hide]

Description: She wears dark leathers with embroidery, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'7" when asserting herself. Her purple hair is knotted and matted. Her white eyes dart around the room hyper actively observing anyone and anything.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: She comes from a rich eastern family. Her homeland was ravaged by war and she spent much of her life rebuilding it. She has built up a small fortune and can afford her own way.

Motivation: Her name or reputation has been wronged in the past by drow, and she desires to right it; and revenge

Ideals: Optimist. Flaws: PTSD. Bonds: Family, Rich, Enemies. Occupation: Dyer

Voice: Voice breaks

Attributes [hide]

Mastema Pain, Female Tiefling Fighter 3
Medium (4'7") Tiefling, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)7 (-2) 7 (-2)12 (+1) 14 (+2)15 (+2)
Skills Arcana +3, History +3
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +0 / 1d8-2, Ranged +0 / 1d8-2, Grapple -2

Possessions: 400 gp.


Social Check DCs


Juliana Morton, Female Human [Permalink]

Personal [hide]

Description: She dresses well, typically a more casual-formal manner. Her attire stands in sharp contrast to her shortspear, which is beautifully polished and possesses an ornate carving of a card on it. She has wavy white hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Her tongue was cut out and she uses sign language. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: When she was but 6 years old her parents immigrated from the north. A few years later when the west was not economically sound they moved to her current location. She was granted martial powers by her dying brother.

Motivation: She is not mentally stable, and does not behave rationally; and seeks redemption

Ideals: Gifted. Flaws: Insane, Disease. Bonds: Attractive, Immigrant. Occupation: Hunter

Voice: Irish accent

Attributes [hide]

Juliana Morton, Female Human Fighter 1
Medium (5'2") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 9 (-1)12 (+1) 5 (-3)11 (+0)
Skills Perception -1, Religion +3
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 6000 cp. Tiger eye turquoise (14 gp).


Social Check DCs


Arannis Iranapha, Male Elf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His brown hair is thinning but still full. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: Arannis speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He invites people to come help in his community garden.

History: His father raised him in a mountain cabin. Over the years he perfected his riding and shooting skills. He left for the north, certain he would find work there.

Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Philantrophist. Bonds: Attractive, Immigrant, Nature. Occupation: Merchant

Voice: Speaks through clenched teeth

Attributes [hide]

Arannis Iranapha, Male Elf Wizard 1
Medium (5'1") Elf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 11 (+0)12 (+1) 14 (+2)10 (+0)
Skills Acrobatics +2, Deception +2
Senses Passive Perception 12
Languages Common, Elven, Druidic
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 6000 cp. Amber (50 gp).


Social Check DCs

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