Mara Holimion, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears skinny pants and wears a violet and pastel robe with the hood down. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She has wavy golden hair. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: Sold as a small child to a slaver, Mara was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. From her teen years she was always beautiful and desirable, so people have always doted on her. After a long history of fighting, Mara and her spouse have recently divorced.
Motivation: She's repulsed by the PC; and she's repulsed by the pc
Flaws: Antagonistic. Bonds: Attractive, Slave, Mentor. Occupation: Courier
Voice: Spanish accent
Attributes [hide]
Medium (4'8") Half-Elf, Lawful Good (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 12 (+1) | 14 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Celestial, Druidic
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 300 sp. Brass mug with jade inlays (100 gp).
Willow Reedfellow, Female Halfling [Permalink]
Personal [hide]
Description: She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She carries a battered greataxe and tarnished sword as well. Her brown hair is braided into rings. Her gray eyes dart around the room hyper actively observing anyone and anything.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.
History: Born to a Jeweler, her father struggled to pay the bills. Her father was a soldier and died while she was still young. Willow was left her father's suit of armor and trained in its use and care. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Willow fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She is being blackmailed/forced/etc and this influences her actions; and she is a bit of a kleptomaniac
Ideals: Fighting, Disciplined. Bonds: Criminal record, Poor, Military. Occupation: Miller
Voice: Middle-eastern accent
Attributes [hide]
Small (2'10") Halfling, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 12 (+1) | 9 (-1) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 1400 sp.
Gorbundus Pfaphnyrennish, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears dark leathers with embroidery. His blue crest is heavily combed to the left. He wears a mask on his face.
Personality: He is erratic and paranoid. He believes giants are coming to abduct people. Around other people he will do his best to conceal his emotions and appear jolly.
History: Gorbundus was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Gorbundus abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shield.
Motivation: Further expansion of business; and wants to open a new tavern
Flaws: Shy. Bonds: Enemies, Poor, Adventurer, Job. Occupation: Cook
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 13 (+1) | 8 (-1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 sp. Jade (40 gp). 1 Masterwork Common Ranged Weapon.
Harvest Of World, Female Tabaxi [Permalink]
Personal [hide]
Description: She is lean but muscular and wears skinny pants and wears a pastel and tan robe with the hood down. She wears a colorful flower in her white fur. Her green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She misses her home and complains about the freezing weather, even in summer.
History: Born in the south to a Hunter, Harvest learned a great deal about her mother's area of expertise. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She has worked as a Hunter like her mother before her.
Motivation: To reunite with her absent mother.
Ideals: Disciplined. Bonds: Attractive, Immigrant, Job, Family. Occupation: Hunter
Voice: Pronounces O like U
Attributes [hide]
Medium (5'10") Tabaxi, Lawful Evil (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 9 (-1) | 9 (-1) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
Possessions: Peridot (80 gp).
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