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NPC Generator

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Advanced [show]


Tree Paws, Female Tabaxi [Permalink]

Personal [hide]

Description: A pudgy woman standing about 5'3" has a big stupid grin on her face most of the time. She is generally well dressed albeit a few years behind the times. She has styled her orange fur well, parting it to the left. Her copper eyes dart from person to person.

Personality: Prone to second guessing herself, she comes off as nervous. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Raised by wardens she was only a novice when dire rats swooped upon their monastery and killed most of the order. In her 11th year, her parents were killed by a dire rats raid, leaving Tree alone in the world. After a stint in an orphanage, she was adopted. She tends to her Actor job now, and dutifully fulfills any obligations she has.

Motivation: She has a rivalry with the Church that dominates her actions; and revenge

Ideals: Extrovert. Flaws: Shy. Bonds: Attractive, Religious, Enemies. Occupation: Actor

Voice: Hollow voice

Attributes [hide]

Tree Paws, Female Tabaxi Monk 1
Medium (5'3") Tabaxi, True Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)12 (+1) 10 (+0)13 (+1) 10 (+0)9 (-1)
Skills Arcana +3, Intimidation +1
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +1

Possessions: 30 gp. Carnelian (40 gp).


Social Check DCs


Veloptima Nackle, Female Gnome [Permalink]

Personal [hide]

Description: This northern woman is abnormally tall. She is wearing a perfectly clean shirt and pair of pants. Her whole body is exceptionally muscular. Her auburn hair is lengthy and is close to two feet long. Her skin is flawless and her green eyes scan people very quickly.

Personality: She snorts whenever she laughs or is feeling confident. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Veloptima was born with her father's beautiful face. When Veloptima reached her early adolescence her Gnome father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She is currently in port desperately looking for someone to get her out; and she is terrified, and will act out of fear

Flaws: Fearful. Bonds: Attractive, Immigrant, Military, Adventurer, Slave. Occupation: Mortician

Voice: Cold and demanding tone

Attributes [hide]

Veloptima Nackle, Female Gnome Ranger 1
Small (3'6") Gnome, Neutral Evil (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 15 (+2)14 (+2) 6 (-2)12 (+1)
Skills Animal Handling +0, Persuasion +3
Senses Passive Perception 8
Languages Common, Gnome, Aquan, Sylvan
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 800 sp. Amber (80 gp).


Social Check DCs


Agatha Qualanthri, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman is very fat, and is typically in her Fortune-teller uniform. She has no hair. Her eyes are brown and she is always smoking a pipe.

Personality: Agatha is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Agatha is combative with any and all who dare try her patience in the slightest.

History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. A gifted student she started as a Animal Trainer, but she got bored and became a Fortune-teller. She's also a talented Animal Trainer, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern; and to be a animal trainer again

Ideals: Extrovert, Justice, Gifted. Flaws: Ugly. Bonds: Job. Occupation: Fortune-teller

Voice: Strong lisp

Attributes [hide]

Agatha Qualanthri, Female Half-Elf Sorcerer 1
Medium (5'6") Half-Elf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)9 (-1) 10 (+0)10 (+0)
Skills Deception +2, Intimidation +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 40 gp.


Social Check DCs


Donaar Ghaallixirn, Male Dragonborn [Permalink]

Personal [hide]

Description: This southern man is dressed in a clean green cloak covering his clean studded leather. His clothes are grease stained in places. He keeps his rusty crest in a flapper bob. His face is scarred and worn.

Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: The child of southern immigrants he idolized his mother. Donaar was born on a far southern forest where he grew up under the tutelage of his mother, an expert Mayor. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wishes to resurrect an old love; and he's attracted to the pc

Ideals: Artistic. Flaws: Ugly. Bonds: Poor, Immigrant, In love. Occupation: Mayor

Voice: Hissing voice

Attributes [hide]

Donaar Ghaallixirn, Male Dragonborn Barbarian 1
Medium (6'7") Dragonborn, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 15 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)11 (+0) 12 (+1)12 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 40 gp.


Social Check DCs

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