Cora Wildheart, Female Halfling [Permalink]
Personal [hide]
Description: She wears a simple white robe with black stripes complete with hood. She carries a battered longbow and tarnished falchion as well. Her chestnut hair is greasy and uncared for. Her fierce blue eyes like to dwell on things.
Personality: Eccentric and domineering, Cora will drive conversation. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: Cora lived on a farm with her mother, near the main road leading to a nearby town. A gypsy cursed her at a young age, leading to her ugly appearance. She has since lost track of the people in her past.
Motivation: She feels threatened by others; and an old rival family wants her found
Ideals: Fighting, Extrovert. Flaws: Ugly, Fearful. Bonds: Family. Occupation: Priest
Voice: Dutch accent
Attributes [hide]
Small (3'1") Halfling, Chaotic Evil (CR 2)
Armor Class 15
Hit Points 14 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 19 (+4) | 10 (+0) | 14 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Goblin, Auran
Attacks Melee +1 / 1d6-1, Ranged +6 / 1d6+4, Grapple +4
Possessions: 1 Everburning torch.
Hugh Plemens, Male Half-Elf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a violet vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his violet boots flare out at the collars. His red hair is smooth and relatively long. He has a dull look in his brown eyes.
Personality: This man loves writing and to teach people writing more than just about anything. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Hugh was raised in a hard working conservative environment. His childhood dream was to be a Animal Trainer, but he was a colossal failure. He became a Junk Dealer soon after.
Motivation: He seems to be bored by most things; and expand his business
Ideals: Artistic, Impeccable. Flaws: Mundane. Bonds: Job. Occupation: Junk Dealer
Voice: Soft and mumbly
Attributes [hide]
Medium (4'11") Half-Elf, Chaotic Good (CR 1)
Armor Class 8
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 6 (-2) | 12 (+1) | 8 (-1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +0 / 1d4-2, Ranged +0 / 1d4-2, Grapple -2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 sp.
Balimaar Langston, Male Human [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His black hair is slicked back into a classic pompadour. He has a dull look in his blue eyes.
Personality: While he acts the brute, he is far gentler than he would appear. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Sold as a small child to a slaver, Balimaar was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He helped his mother out around the business and became quite the natural. He has worked as a Architect like his mother before him.
Motivation: He is not mentally stable, and does not behave rationally; and he is greedy
Ideals: Fighting. Flaws: Ugly, Insane. Bonds: Rich, Mentor, Job. Occupation: Architect
Voice: Boston accent
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 2)
Armor Class 11
Hit Points 3 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 7 (-2) | 10 (+0) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 90 gp.
Adrie Cithreth, Female Elf [Permalink]
Personal [hide]
Description: She is dressed in earthy colors with a blue and brown handkerchief worn on her right side, and she perpetually has her monstrous two handed axe ready. She has wavy white hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.
Personality: Eccentric and domineering, Adrie will drive conversation. As long as the job gets done she does not care how it got done.
History: Adrie was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. When money was particularly tight she was walking through alleys when she overheard a Miner hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She bought a monstrous two handed axe and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: To reunite with her old friends; and she wants to meet her childhood hero
Ideals: Fighting, Extrovert, Professionalism. Bonds: Poor, Nature, Adventurer. Occupation: Miner
Voice: Old Prospector
Attributes [hide]
Medium (4'7") Elf, Neutral Good (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 11 (+0) | 12 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Halfling
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 700 sp.
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