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NPC Generator

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Lvl.
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Advanced [show]


Hugolina Graham, Female Human [Permalink]

Personal [hide]

Description: She is scrawny and has patchy brown stubble. She likes to wear darkened spectacles and heavy clothing, no matter the weather. She has a hunchback. With wild brown hair. Her eyes are likewise gray.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. When she's not drinking or sleeping the drinks off, she's doing poetry.

History: She was born blind and as such lacked many opportunities for work. Cursed with vampirism at a very young age, Hugolina has worked very hard to control her curse. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Retire the richest woman in the south.

Ideals: Joker, Artistic, Entrepeneur. Flaws: Ugly, Disease. Occupation: Barrister

Voice: Dark and ominous

Attributes [hide]

Hugolina Graham, Female Human Wizard 1
Medium (5'3") Human, Lawful Good (CR 1)
Armor Class 8
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 11 (+0)14 (+2) 17 (+3)11 (+0)
Skills Intimidation +2, Stealth +0
Senses Passive Perception 13
Languages Common, Druidic, Giant
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 30 pp.


Social Check DCs


Right-Handed Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: An older man who wears tattered old clothes, he is not a threatening figure. He has moderate length cinnamon fur. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is able to fit into much smaller and tighter spaces than normal.

History: His parents moved while he was still in utero so he is the first generation to be born here. A gifted student he started as a Assassin, but he got bored and became a Bricklayer. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To be a Assassin again; and sabotage a competitor

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Immigrant, Job. Occupation: Bricklayer

Voice: Aggressive tone

Attributes [hide]

Right-Handed Of Spirit, Male Tabaxi Ranger 1
Medium (5'2") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)6 (-2) 10 (+0)15 (+2)
Skills Arcana +0, Investigation +0
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 20 gp.


Social Check DCs


Tree Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a pastel vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his pastel boots flare out at the collars, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'7" when asserting himself. He sports a flattop fur cut. He wears round tiny glasses practically rammed into his face.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was born in the east, but his parents moved at a very young age to the north. A few years later when the north was not economically sound they moved to his current location. Due to his spouse's obsession with being a Dyer they were divorced and he won custody of their daughter. He worked as a Fletcher, and he later adopted a second daughter.

Motivation: To find somewhere to settle down; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Mundane. Bonds: Attractive, Immigrant, Family. Occupation: Fletcher

Voice: Sensual and smooth

Attributes [hide]

Tree Fang, Male Tabaxi Ranger 1
Medium (6'7") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 7 (-2)10 (+0) 9 (-1)11 (+0)
Skills Deception +2, Persuasion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 130 gp.


Social Check DCs


Marastyr Brawnanvil, Female Dwarf [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears rags and sports a simple walking cane. Her blonde hair is knotted and matted. Her eyes are likewise violet.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She is frequently practicing swordplay.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She was an athlete and attended two major summer competitions. She never won. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: Her religion dominates her actions; and she has a rivalry with the church that dominates her actions

Ideals: Athletic. Bonds: Poor, Attractive, Military, Guardian, Religious. Occupation: Actor

Voice: Spits and sputters

Attributes [hide]

Marastyr Brawnanvil, Female Dwarf Sorcerer 1
Medium (4'1") Dwarf, Lawful Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 10 (+0)9 (-1) 15 (+2)7 (-2)
Skills Insight +4, Nature +1
Senses Passive Perception 12
Languages Dwarven
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 60 gp. Banded agate (6 gp). 1 Superior lock.


Social Check DCs

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