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NPC Generator

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Advanced [show]


Leshanna Ethanasath, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman is very fat, and usually wears her yellow robe and has her ceremonial dagger always slung over her shoulder. Her hair is red and curly. Her green eyes peer out from beneath her deerstalker yellow hat.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Born to a pair of adventurers, Leshanna grew up listening to her mother's many stories. There was a wharf not far from home where she often wandered off to fish. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Leshanna fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She's in love; and she wants to get laid

Ideals: Fighting. Flaws: Ugly. Bonds: Adventurer, Nature, Has a crush. Occupation: Banker

Voice: Gruff and masculine

Attributes [hide]

Leshanna Ethanasath, Female Half-Elf Monk 1
Medium (4'10") Half-Elf, Lawful Good (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 14 (+2)8 (-1) 12 (+1)6 (-2)
Skills Arcana +1, Stealth +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 5000 cp.


Social Check DCs


Tordrid Lutgehr, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She wears her silver hair up. Her violet eyes dart from person to person to random spaces in the air.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: She comes from a rich southern family. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Being a Armorer kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.

Ideals: Fighting, Athletic. Bonds: Rich, Criminal record, Adventurer. Occupation: Armorer

Voice: Booming voice

Attributes [hide]

Tordrid Lutgehr, Female Dwarf Barbarian 2
Medium (4'1") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 16 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 7 (-2)12 (+1) 9 (-1)12 (+1)
Skills Athletics +1, Stealth +2
Senses Passive Perception 9
Languages Common, Dwarven, Undercommon
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +2

Possessions: 110 gp. 1 Half-Plate.


Social Check DCs


Ermina Barton, Female Human [Permalink]

Personal [hide]

Description: She is a husky woman, who wears just a grey suit. Her blonde hair is long and unkept. She has green eyes.

Personality: She is fixated on the number 7. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She pushes her goals aggressively. She is also a coward if confronted.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. While she appears to be a normal Human, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is wracked by social anxiety.

Flaws: Ugly, Insane, Fearful, Disease, Insomniac. Occupation: Mason

Voice: Whispers

Attributes [hide]

Ermina Barton, Female Human Sorcerer 2
Medium (5'10") Human, Lawful Evil (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 10 (+0)13 (+1) 14 (+2)8 (-1)
Skills Deception +1, Persuasion +1
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 180 gp. Golden pearl (140 gp). Lapis lazuli (10 gp). Sardonyx (40 gp).


Social Check DCs


Nissa Musgraben, Female Gnome [Permalink]

Personal [hide]

Description: She wears a faded coat and loose pants complete with deerstalker hat. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She has a long golden ponytail with little hanging trinkets. She has several tiny opal earrings on each ear.

Personality: Nissa wants to be seen as a stoic, levelheaded, noble Ranger, so she tries to act the part. She does a good job, for the most part... More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Glassblower arts, while her father instructed her in etiquette, music and courtly manner. She struck it rich when she found rare goods in large quantities. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: Money/treasure; and she is greedy

Ideals: Disciplined. Bonds: Attractive, Rich, Slave. Occupation: Glassblower

Voice: Squeaky

Attributes [hide]

Nissa Musgraben, Female Gnome Ranger 2
Small (3'6") Gnome, Chaotic Good (CR 2)
Armor Class 15
Hit Points 5 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 7 (-2)6 (-2) 11 (+0)15 (+2)
Skills Acrobatics +6, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +6 / 1d6+4, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 200 sp.


Social Check DCs

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