Shax Malevolence, Female Tiefling [Permalink]
Personal [hide]
Description: This woman stands a little under 6'5" and is a bit bulky. She is very muscular particularly in the legs. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her white hair, when down, is lengthy. Her gold eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: She was born in the south. A gypsy cursed her at a young age, leading to her ugly appearance. She now spends her time doing works of charity.
Motivation: Regain custody of her son; and her spouse's relatives view her with great suspicion
Ideals: Philantrophist. Flaws: Addict, Cynical, Ugly. Bonds: Immigrant, Family. Occupation: Spy
Voice: Sore throat, cough
Attributes [hide]
Medium (6'5") Tiefling, Neutral Evil (CR 1)
Armor Class 8
Hit Points 8 (1d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 6 (-2) | 7 (-2) | 15 (+2) | 11 (+0) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +0 / 1d4-2, Grapple -2
Possessions: 800 sp.
Vonana Torunn, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears tight fitting clothing which further accentuates her frame. She keeps her long red hair kept up in a rat tail. She wears large thick round spectacles.
Personality: She is mildly Dwarf supremacist, though she does not identify as such. Flattery will make her almost putty in your hands.
History: She was born into a rich family. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Further expansion of business; and she has money and likes to spend it
Flaws: Racist, Selfish. Bonds: Attractive, Rich, Mentor, Job. Occupation: Carter
Voice: Draws out vowels
Attributes [hide]
Medium (3'10") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 11 (2d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 13 (+1) | 10 (+0) | 14 (+2) | 3 (-4) | 7 (-2) |
Senses Passive Perception 6
Languages Common, Dwarven, Undercommon, Terran
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 2 | 2 | 0 | 0 | 0 |
Possessions: 1900 sp.
Baelitae Nailo, Female Elf [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking northern young adult. She is dressed in a clean blue cloak covering her clean studded leather. Beneath her clothing is a huge mess of scar tissue. She keeps her long silver hair kept up in a rat tail. She has brown eyes and a blue hat with a brown feather.
Personality: She is extraordinarily eccentric. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: Baelitae was born into a poor family. Growing up, she dreamt of becoming a Sorcerer, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. Brilliant and gifted she never wanted to apply herself. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She desires power and/or immortality; and a need for knowledge about a nearby landmark
Ideals: Gifted. Flaws: Insane. Bonds: Slave, Poor, Adventurer. Occupation: Knight
Voice: Soft and mumbly
Attributes [hide]
Medium (5'2") Elf, Lawful Good (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 14 (+2) | 9 (-1) | 8 (-1) | 8 (-1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 4000 cp.
Târz Gyula, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a simple burlap shirt and baggy pants. He conceals his warhammer with his veritable burlap sack of a shirt, and carries warhammers. He wears his red hair up. His blue eyes lackadaisically let the world flow into them.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: The child of a Adventurer, who enjoyed hunting, Târz was taken on many hunting expeditions. Cursed with lycanthropy at a very young age, Târz has worked very hard to control his curse. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Târz fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Sabotage a competitor; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Forgetful, Disease. Bonds: Job, Nature. Occupation: Crown-heir
Voice: Strong lisp
Attributes [hide]
Medium (5'3") Half-Orc, Chaotic Good (CR 3)
Armor Class 11
Hit Points 11 (3d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 12 (+1) | 8 (-1) | 7 (-2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 | 2 | 0 |
Possessions: 3100 sp.
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