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Advanced [show]


Gesrethe Bhenkumbyrznaax, Female Dragonborn [Permalink]

Personal [hide]

Description: A moderately attractive woman, she tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She keeps her gold crest in a flapper bob. Her eyes are red and catlike.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. Animals are drawn to her, and she is able to talk to them.

History: She was born to loving parents in a slum to the east. She found a children's book about a Dragonborn Ranger who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: Her religion dominates her actions; and she has a rivalry with the church that dominates her actions

Ideals: Gifted. Bonds: Attractive, Family, Poor, Adventurer, Religious. Occupation: Seamstress

Voice: Scottish accent

Attributes [hide]

Gesrethe Bhenkumbyrznaax, Female Dragonborn Ranger 1
Medium (6'8") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)16 (+3) 9 (-1)4 (-3)
Skills Deception -1, Stealth +4
Senses Passive Perception 9
Languages Common, Abyssal, Dwarven, Ignan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 140 gp.


Social Check DCs


Sarah Thackeray, Female Human [Permalink]

Personal [hide]

Description: She wears grey trousers with red and grey striped suspenders. She wears various colorful collared shirts, and carries pickaxes. She has slicked back red hair. Her eyes are violet.

Personality: She likes to make people angry or surprised. She is lazy, self-centered, vain, and jealous.

History: Born to a pair of adventurers, Sarah grew up listening to her father's many stories. In her 17th year, her parents were killed by a dire rats raid, leaving Sarah alone in the world. After a stint in an orphanage, she was adopted. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Several ex partners dislike her way of doing things and want revenge; and revenge

Ideals: Fighting. Flaws: Antagonistic, Selfish. Bonds: Adventurer, Enemies. Occupation: Barrister

Voice: Whispers

Attributes [hide]

Sarah Thackeray, Female Human Bard 1
Medium (6'1") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)10 (+0) 11 (+0)12 (+1)
Skills Perception +2, Sleight of Hand +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: Just what you see.


Social Check DCs


Rangrim Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He typically wears a sleeveless long coat of deep brown leather and dull tan iron scale mail. He wears a top hat to cover his moderate length auburn hair. His gray eyes are passionate and lively.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Gifted from a young age, Rangrim studied abroad. Like his father and his brother before him, after school he went straight into learning to become a Weaver. He ran away from his former home and has been making his living as a Weaver for the past few years.

Motivation: He is a bit of a kleptomaniac.

Ideals: Athletic, Gifted. Flaws: Fearful. Bonds: Job, Criminal record. Occupation: Weaver

Voice: Prounounces S like Z

Attributes [hide]

Rangrim Gorunn, Male Dwarf Warlock 2
Medium (4'1") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)4 (-3) 8 (-1)14 (+2)
Skills History -1, Performance +4
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 60 gp. Fire opal pendant on a fine gold chain (400 gp). Silver comb with moonstones (300 gp). Large well-done wool tapestry (400 gp). 1 Chain shirt.


Social Check DCs


Ivellios Blumenthal, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a small bristly mustache and wavy black hair. He tend to wears goggles to shield his eyes.

Personality: He is happy with his job as a Spy. He turns his eye from what people do, preferring to live and let live. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: Ivellios was born into a poor family. Growing up, he dreamt of becoming a Wizard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Wizard in service of a powerful lord somewhere. He worked as a nervous Spy and found it very stressful. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He's looking for his big break; and his spouse's relatives view him with great suspicion

Ideals: Entrepeneur. Bonds: Job, Family, Poor, Adventurer. Occupation: Spy

Voice: Sounds elderly

Attributes [hide]

Ivellios Blumenthal, Male Half-Elf Wizard 1
Medium (5'11") Half-Elf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 1 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 5 (-3)5 (-3) 14 (+2)13 (+1)
Skills Animal Handling +4, Religion -1
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: Just what you see.


Social Check DCs

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