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NPC Generator

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Advanced [show]


Richard Durkin, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His chestnut hair is cut short with large spiked bangs in the front. His eyes are violet and catlike.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Richard was born in the east. At a young age he loved to build and create. He was an apprentice working in his mother's forge. Days after completing his studies, news broke out that his hometown was attacked by goblins. Richard was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.

Motivation: A deep hatred of goblins; and wants to work out more often

Ideals: Athletic, Persistence. Bonds: Poor, Enemies. Occupation: Engraver

Voice: Boston accent

Attributes [hide]

Richard Durkin, Male Half-Elf Adept 1
Medium (5'0") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)7 (-2) 14 (+2)8 (-1) 11 (+0)8 (-1)
Skills Acrobatics +0, Persuasion +1
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +0 / 1d4-2, Ranged +0 / 1d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 120 gp. 1 Hourglass.


Social Check DCs


Spring In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a fancy pastel suit. His red fur is kept up in a ponytail inside a wide-brimmed hat. His eyes, though not visible through his cowl, are hazel.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. Further he is a bit of a stoner and is frequently out of it.

History: A powerful wizard made him what he is. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. He was always very intelligent and has formed a secret society of specialists.

Motivation: Wants to work out more often; and money/treasure

Ideals: Athletic, Gifted. Flaws: Secretive, Addict. Bonds: Attractive, Mentor. Occupation: Sage

Voice: Boston accent

Attributes [hide]

Spring In the Wind, Male Tabaxi Commoner 1
Medium (6'3") Tabaxi, Lawful Evil (CR 1)
Armor Class 10
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 7 (-2)7 (-2) 16 (+3)14 (+2)
Skills Athletics +1, Insight +5
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +5

Possessions: 60 gp.


Social Check DCs


Trynnicus Norixius, Male Dragonborn [Permalink]

Personal [hide]

Description: This malnourished man wears a fancy black suit. His crest is short and black. His red unseeing eyes seem to look past you.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was raised in a white middle class family as the only child. When money was particularly tight he was walking through alleys when he overheard a Dyer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To end his boredom; and he is content

Ideals: Justice, Joker. Flaws: Disease, Mundane. Bonds: Attractive, Poor. Occupation: Dyer

Voice: Slurs words

Attributes [hide]

Trynnicus Norixius, Male Dragonborn Aristocrat 2
Medium (6'2") Dragonborn, True Neutral (CR 2)
Armor Class 13
Hit Points 5 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 7 (-2)12 (+1) 12 (+1)7 (-2)
Skills Deception +0, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 370 gp. Red garnet (130 gp). Amethyst (130 gp).


Social Check DCs


Criella Weary, Female Tiefling [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Tiefling, and stands approximately 5'2". She is wearing a perfectly clean shirt and pair of pants, and her gloved hand is found clutching a halberd. She keeps her red hair in a flapper bob. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her white eyes.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She was born into a rich family. Like her mother and her sister before her, after school she went straight into learning to become a Ruler. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She feels the way she acts is they only way to get by in the world; and expand her business

Ideals: Joker, Impeccable. Flaws: Mundane. Bonds: Attractive, Rich, Job. Occupation: Ruler

Voice: Strong lisp

Attributes [hide]

Criella Weary, Female Tiefling Rogue 1
Medium (5'2") Tiefling, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)16 (+3) 17 (+3)6 (-2)
Skills Athletics +2, Nature +5
Senses Passive Perception 13
Languages Common, Dwarven, Draconic, Terran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +5

Possessions: 110 gp.


Social Check DCs

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