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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Marbas Luck, Male Tiefling [Permalink]

Personal [hide]

Description: He wears dull black sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sword, just in case, and he perpetually has his sword ready. His top hat is riddled with cuts and holes. His eyes are red and he is always smoking a pipe.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Marbas hails from a village terrorized by giants. A gypsy cursed him at a young age, leading to his ugly appearance. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Many giants want him driven away; and revenge

Ideals: Fighting, Joker. Flaws: Ugly, Fearful. Bonds: Enemies. Occupation: Barrister

Voice: Whispers

Attributes [hide]

Marbas Luck, Male Tiefling Rogue 1
Medium (5'3") Tiefling, Lawful Good (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 16 (+3)6 (-2) 8 (-1)7 (-2)
Skills Investigation +0, Sleight of Hand +3
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Ahrim Excellence, Male Tiefling [Permalink]

Personal [hide]

Description: A 5'6" southern man, he wears tight fighting clothing, which leaves very little to the imagination. His purple hair is knotted and matted. He wears crescent spectacles with a black brim.

Personality: He is business-like. He takes instructions and follows them to the letter. He has all his life been fascinated with dancing.

History: Born in the south his family was never financially stable. Cursed with a spirit at a very young age, Ahrim has worked very hard to control his curse. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ahrim fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has money and likes to spend it; and he wants nothing more than to rejoin the army

Ideals: Fighting, Professionalism, Artistic. Flaws: Disease. Bonds: Poor. Occupation: Merchant

Voice: Forgets to breathe while speaking

Attributes [hide]

Ahrim Excellence, Male Tiefling Aristocrat 1
Medium (5'6") Tiefling, Neutral Evil (CR 1)
Armor Class 8
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)6 (-2) 14 (+2)16 (+3) 6 (-2)12 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 8
Languages Common, Abyssal, Druidic, Undercommon
Attacks Melee +0 / 1d4-2, Ranged +0 / 1d4-2, Grapple -2

Possessions: 1 Chain shirt.


Social Check DCs


Caeldrim Xistsrith, Male Elf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears suspenders and tan workpants. His shirt is brown, and he wears a heavy tan leather apron most of the time. He wears a broad hat to cover his moderate length auburn hair. His hazel eyes lackadaisically let the world flow into them.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was born several months after his mother was called into army service. A gypsy cursed him at a young age, leading to his ugly appearance. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Ideals: Athletic, Entrepeneur. Flaws: Ugly. Bonds: Criminal record, Military. Occupation: Bookbinder

Voice: Pronounces difficult words wrong

Attributes [hide]

Caeldrim Xistsrith, Male Elf Wizard 1
Medium (4'7") Elf, Lawful Evil (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 12 (+1)12 (+1) 5 (-3)11 (+0)
Skills Deception +2, Insight -1
Senses Passive Perception 7
Languages Common, Elven, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 140 gp. Citrine (30 gp).


Social Check DCs


Quick Of Stars, Male Tabaxi [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he wears a pastel vest and prefers red and blue shirts. His boots appear to have been at one point steel toed but are quite worn down. His black fur is braided into rings. His face is covered beneath a completely black helmet.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He misses his home and complains about the freezing weather, even in summer.

History: Gifted from a young age, Quick studied abroad. He took every job he could get his hands on, but the opportunities for Tabaxis in the north were limited. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has a crush on the local Marshal; and to pay off his debts

Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Immigrant. Occupation: Assassin

Voice: Rhymes sentences (sorry)

Attributes [hide]

Quick Of Stars, Male Tabaxi Warrior 1
Medium (5'2") Tabaxi, Chaotic Good (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)11 (+0) 4 (-3)9 (-1)
Skills Nature +2, Performance +1
Senses Passive Perception 7
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: A delicate silver chain set with a tourmaline (20 gp). 1 Silk rope.


Social Check DCs

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