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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Robert Gracey, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he prefers to wear violet pants and tee shirts. He sports a long white beard, and similarly colored long hair. His amber eyes lackadaisically let the world flow into them.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born to a poor family in the city he treasured whatever gifts he got. His druidic abilities were realized during a raid on his village. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Revenge; and his relatives are trying to arrange a marriage

Ideals: Gifted. Bonds: Job, Family, Poor, Enemies. Occupation: Navigator

Voice: Old thin voice

Attributes [hide]

Robert Gracey, Male Half-Elf Sorcerer 1
Medium (5'10") Half-Elf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 9 (-1)12 (+1) 11 (+0)11 (+0)
Skills Medicine +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Elven, Goblin
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 10 pp.


Social Check DCs


Traki Qualanthri, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair is always cut to a buzz. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: His tongue was cut out and he uses sign language. He works hard and plays hard.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Locksmith hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the north; and to end his boredom

Ideals: Entrepeneur. Flaws: Insane, Disease, Hedonist. Bonds: Poor. Occupation: Locksmith

Voice: Creaky witch voice

Attributes [hide]

Traki Qualanthri, Male Half-Elf Ranger 1
Medium (4'9") Half-Elf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 6 (-2)11 (+0) 7 (-2)7 (-2)
Skills Medicine +0, Stealth +2
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 20 pp. Moss agate (9 gp). 1 Banded mail.


Social Check DCs


Ahrim Faith, Male Tiefling [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is well dressed, but even with his fine clothing he looks run-down. He has moderate length purple hair. His eyes are likewise black. His teeth are white and perfect.

Personality: He is almost excessively polite to everyone, even when angry. He receives visions of the future at random moments

History: He was born several months after his father was called into army service. When money was particularly tight he was walking through alleys when he overheard a Bather hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Gifted. Flaws: Shy. Bonds: Poor, Attractive, Military. Occupation: Bather

Voice: Low range voice

Attributes [hide]

Ahrim Faith, Male Tiefling Warrior 1
Medium (6'1") Tiefling, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 8 (-1)7 (-2) 11 (+0)17 (+3)
Skills Animal Handling +2, Intimidation +5
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0

Possessions: 90 gp.


Social Check DCs


Makaria Soft, Female Tiefling [Permalink]

Personal [hide]

Description: 4'11" and muscular, this eastern woman wears an entirely green suit with white socks and a vest with buckled shoes. Her white hair is lengthy. She is baby faced.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. Around other people she will do her best to conceal her emotions and appear jolly.

History: She was born into a rich family. Over the years she perfected her riding and shooting skills. She struck the Map Maker job and began her own company from there.

Motivation: She has money and likes to spend it; and wants to open a new tavern

Ideals: Athletic. Flaws: Shy. Bonds: Job, Rich, Nature. Occupation: Map Maker

Voice: Scandinavian accent

Attributes [hide]

Makaria Soft, Female Tiefling Fighter 3
Medium (4'11") Tiefling, Lawful Good (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 13 (+1)10 (+0) 13 (+1)9 (-1)
Skills Athletics +0, Stealth +1
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple +1

Possessions: 100 gp.


Social Check DCs

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