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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Shedinn Chumbyxirinnish, Male Dragonborn [Permalink]

Personal [hide]

Description: 6'3" and lanky with angular features, he is an attractive figure. He wears a tight fitting green shirt and pants. His copper crest is smooth and relatively long. His eyes are gold and he is always smoking a pipe.

Personality: Overbrimming with self-confidence, Shedinn isn't afraid of most anything. He has a strong dislike to people who do not believe in Dragonborn unity. Energy wise he seems alert and responsive.

History: His mother raised him in a mountain cabin. Shedinn was born on a far western mountains where he grew up under the tutelage of his father, an expert Banker. He left for the west, certain he would find work there.

Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him

Ideals: Impeccable, Professionalism. Bonds: Attractive, Nature, Immigrant. Occupation: Banker

Voice: Slow speaker

Attributes [hide]

Shedinn Chumbyxirinnish, Male Dragonborn Sorcerer 2
Medium (6'3") Dragonborn, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 3 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 8 (-1)11 (+0) 12 (+1)10 (+0)
Skills Animal Handling +3, Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 1900 sp.


Social Check DCs


Einkil Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: He is wearing a long, brown cloak. He carries a battered whip and tarnished spear as well. His auburn hair is slicked back into a classic pompadour. His eyes are a pleasant amber.

Personality: He is calm most of the time but flees social interaction. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was born in the north, but his parents moved at a very young age to the east. He has chosen to use the inheritance that was left to him frivolously. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He's attracted to the PC; and he's in love

Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Immigrant, Rich, Has a crush. Occupation: Cook

Voice: Sore throat, cough

Attributes [hide]

Einkil Dankil, Male Dwarf Barbarian 1
Medium (3'11") Dwarf, Chaotic Good (CR 1)
Armor Class 8
Hit Points 12 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 11 (+0)15 (+2) 11 (+0)11 (+0)
Skills Perception +2, Performance +2
Senses Passive Perception 12
Languages Common, Dwarven, Goblin, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1

Possessions: 2000 cp.


Social Check DCs


Oriff Helcral, Female Dwarf [Permalink]

Personal [hide]

Description: An older woman who is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time, she is not a threatening figure. Her auburn hair is smooth and relatively long. She is baby faced.

Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: When she was but 5 years old her parents immigrated from the north. She always admired martial-users and wanted to develop the talent, but never had the affinity for it. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To pay off her debts; and she's looking for her big break

Ideals: Gifted. Bonds: Attractive, Adventurer, Immigrant, Debt. Occupation: Cartwright

Voice: Sighs a lot, exhausted

Attributes [hide]

Oriff Helcral, Female Dwarf Paladin 2
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 9
Hit Points 16 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 10 (+0)11 (+0) 6 (-2)9 (-1)
Skills Medicine +0
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 400 sp. Coral (50 gp). Red spinel (50 gp). Amethyst (50 gp).


Social Check DCs


Bertram Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a tight fitting red shirt and pants. He wears a top hat to hide his balding. He tend to wears goggles to shield his eyes.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He believes the world needs to unite to get rid of brigands once and for all.

History: His mother raised him in a mountain cabin. From his teen years he was always beautiful and desirable, so people have always doted on him. He bought a sai and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's repulsed by the PC.

Flaws: Antagonistic. Bonds: Enemies, Nature, Attractive. Occupation: Bowyer

Voice: Laughs frequently while speaking

Attributes [hide]

Bertram Wildheart, Male Halfling Wizard 2
Small (2'10") Halfling, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 5 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 10 (+0)13 (+1) 14 (+2)12 (+1)
Skills Acrobatics +2, Religion +3
Senses Passive Perception 12
Languages Common, Halfling, Giant
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 100 pp. Aquamarine (500 gp). Smoky quartz (40 gp).


Social Check DCs

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