Fargrim Graybeard, Male Dwarf [Permalink]
Personal [hide]
Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He is constantly adorned with expensive silk clothing, often dyed in bright grey and black, and wears rings and necklaces with large, colorful gems. He has done his best to style his black hair to look like a famous performer. His eyes are gray.
Personality: He has a massive crush on the younger sibling of the Bricklayer who has hired him part-time. He always tries to repair and not replace. It was this mentality that drove him into the Bricklayer business.
History: Gifted from a young age, Fargrim studied abroad. His father was a mechanic, and taught him how to fix just about anything. He is untrained/undisciplined, which makes him dangerous.
Motivation: He has money and likes to spend it; and wants a kiss
Ideals: Athletic, Persistence, Gifted. Flaws: Insane. Bonds: Rich, Has a crush. Occupation: Bricklayer
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Good (CR 1)
Armor Class 9
Hit Points 3 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 8 (-1) | 9 (-1) | 12 (+1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 30 pp. Obsidian (10 gp).
Cressel Rise, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears an entirely green suit with pastel socks and a vest with buckled shoes. His long silver hair is drawn into a two foot long braid. His gold eyes lackadaisically let the world flow into them.
Personality: Cressel is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Cressel was raised in a hard working conservative environment. Brilliant and gifted he never wanted to apply himself. He was granted arcane powers by his dying brother.
Motivation: He is unsatisfied with his job.
Ideals: Extrovert, Gifted. Flaws: Antagonistic. Bonds: Job. Occupation: Mercenary
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'3") Tiefling, Chaotic Good (CR 1)
Armor Class 9
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 9 (-1) | 7 (-2) | 14 (+2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Orc, Dwarven
Attacks Melee -1 / 1d4-3, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 600 sp.
Five Mist, Male Tabaxi [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He wears a pastel vest and prefers black and red shirts. His boots appear to have been at one point steel toed but are quite worn down. He wears his beige fur down. He has a dull look in his yellow eyes.
Personality: Five is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: Five was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He took every job he could get his hands on, but the opportunities for Tabaxis in the south were limited. By chance he met his brother recently and the two have been together since.
Motivation: His spouse's relatives view him with great suspicion; and to unite with his brother
Ideals: Extrovert. Flaws: Ugly. Bonds: Family, Poor, Immigrant. Occupation: Locksmith
Voice: Whispers
Attributes [hide]
Medium (6'4") Tabaxi, True Neutral (CR 2)
Armor Class 10
Hit Points 20 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 11 (+0) | 11 (+0) | 14 (+2) | 5 (-3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
Possessions: 8000 cp. A pair of silk slippers encrusted with tiny pearls. (30 gp). Large well-done wool tapestry (600 gp).
Cask In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: A moderately attractive man, he is wearing colorful clothing, dressed as a Map Maker. He wears his black fur up. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is very quiet and rarely speaks above a whisper. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: Cask lived on a farm with his mother, near the main road leading to a nearby town. He has had some formal painting training, and achieved minor success. He now owns his own business.
Motivation: Doesn't want to be a Map Maker and was forced into it by his family.
Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Family, Job. Occupation: Map Maker
Voice: Spanish accent
Attributes [hide]
Medium (6'7") Tabaxi, Chaotic Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 10 (+0) | 7 (-2) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 30 gp.
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