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NPC Generator

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Advanced [show]


Kaladan Sumnarghthrysh, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He has the majority of his body covered in plate. He sports a flattop crest cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gold.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is afraid of women and trembles around them

History: Kaladan hails from a village terrorized by gnolls. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Apothecary. He inherited the family business which he has now maintained for 5 years.

Motivation: Further expansion of business; and someone believes him a fraud

Flaws: Shy. Bonds: Immigrant, Enemies, Job. Occupation: Apothecary

Voice: Boston accent

Attributes [hide]

Kaladan Sumnarghthrysh, Male Dragonborn Barbarian 1
Medium (6'4") Dragonborn, Chaotic Good (CR 1)
Armor Class 12
Hit Points 15 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 17 (+3)9 (-1) 7 (-2)14 (+2)
Skills Acrobatics +4, Performance +4
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +4

Possessions: 40 pp.


Social Check DCs


Edge Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it, and a wedding ring on his left hand. He wears his yellow fur down. His eyes are a pleasant blue.

Personality: He is extraordinarily eccentric. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He served in the navy to pay for his family's outstanding loans. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Some 2 years later his spouse died after the birth of his daughter. Heartbroken, Edge never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: Wishes to resurrect an old love.

Flaws: Ugly, Insane, Shy. Bonds: In love, Military. Occupation: Soapmaker

Voice: Loud with bravado

Attributes [hide]

Edge Shoe, Male Tabaxi Ranger 2
Medium (6'1") Tabaxi, True Neutral (CR 2)
Armor Class 13
Hit Points 22 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 18 (+4)8 (-1) 9 (-1)6 (-2)
Skills Perception +1, Performance +0
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: A detailed rose, with petals and thorns, constructed of silver and electrum (50 gp). Solid gold idol (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp).


Social Check DCs


Guy Mitchell, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears dark leathers with embroidery. He sports a flattop hair cut. His violet eyes have a joyful gleam in them most of the time.

Personality: A skeptical and narcissistic man, Guy's first love is himself. His second love is also himself. His job bores him to no end. He has decided to make it more interesting.

History: He was born blind and as such lacked many opportunities for work. He was an adventurer many years ago and he formed a blood bond with his Gnomish companion (his 'brother'). He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To reunite with his old friends; and meet up once more with his childhood friend

Ideals: Impeccable. Flaws: Disease. Bonds: Adventurer, Criminal record. Occupation: Ploughman

Voice: Speaks through clenched teeth

Attributes [hide]

Guy Mitchell, Male Human Rogue 2
Medium (5'0") Human, Neutral Evil (CR 2)
Armor Class 10
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)10 (+0) 11 (+0)9 (-1) 9 (-1)4 (-3)
Skills Deception -1, Persuasion -1
Senses Passive Perception 9
Languages Common
Attacks Melee -1 / 1d6-3, Ranged +2 / 1d6+0, Grapple +0

Possessions: 160 gp. 1 Half-Plate.


Social Check DCs


Vadania Arnuanna, Female Elf [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She wears a shirt that is too small, which lets her gut show, with a ratty blue coat over it. She has dyed her greying chestnut hair a little too much giving a sharp chestnut color. Her violet eyes peer out from beneath her top blue hat.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Vadania abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She ran away from her former home and has been making her living as a Miller for the past few years.

Motivation: Find a way to reverse the transformation of her sister; and to unite with her sister

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Family, Adventurer. Occupation: Miller

Voice: Sensual and smooth

Attributes [hide]

Vadania Arnuanna, Female Elf Commoner 1
Medium (5'4") Elf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 9 (-1)14 (+2) 14 (+2)14 (+2)
Skills Medicine +4, Nature +4
Senses Passive Perception 12
Languages Common, Elven, Auran, Gnome
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1

Possessions: 10 pp. 1 Masterwork Common Melee.


Social Check DCs

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