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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Mara Netyoive, Female Half-Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky woman has a large violet mantle and cape that has been intricately interwoven into her blue robe. Her hair is long and chestnut with streaks of golden, and is pulled back with small violet clips. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She has always had a great fascination with Gnomish culture. She would rather hide behind her crafts than deal with other people.

History: She comes from a rich northern family. She struck it rich when she found rare goods in large quantities. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Gnomish compassion; and she is not mentally stable, and does not behave rationally

Ideals: Artistic. Flaws: Insane, Racist, Shy. Bonds: Rich. Occupation: Junk Dealer

Voice: Jittery and nervous

Attributes [hide]

Mara Netyoive, Female Half-Elf Barbarian 2
Medium (5'4") Half-Elf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 26 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 15 (+2)11 (+0) 7 (-2)5 (-3)
Skills Animal Handling +0, Sleight of Hand +3
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 70 gp.


Social Check DCs


Helja Battlehammer, Female Dwarf [Permalink]

Personal [hide]

Description: She has a missing left arm. She wears brown painted combat armor at almost all times. She has no hair. She wears large thick round spectacles.

Personality: Helja wants to be seen as a stoic, levelheaded, noble Commoner, so she tries to act the part. She does a good job, for the most part... She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: She was born a particularly ugly child, much to the horror of her parents. Her mother took her hunting and taught her how to get in the mind of other creatures. She came across an abandoned tomb where she found a relic that called out to her. After picking it up she was cursed by lycanthropy.

Motivation: She desires power and/or immortality; and someone believes her a fraud

Ideals: Disciplined, Extrovert. Flaws: Ugly. Occupation: Dilettante

Voice: Hollow voice

Attributes [hide]

Helja Battlehammer, Female Dwarf Commoner 2
Medium (3'10") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)10 (+0) 6 (-2)11 (+0)
Skills Medicine +0, Survival +0
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 800 sp. Obsidian (13 gp). Red garnet (120 gp). 1 Half-Plate.


Social Check DCs


Shadow Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears tight fitting clothing which further accentuates his frame. He keeps his black fur in a flapper bob. He wears crescent spectacles with a black brim.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. Shadow is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: The child of northern immigrants he idolized his mother. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Since then, he has sought to make the best of life.

Motivation: To reunite with his old friends; and a rival would like him out of the picture

Ideals: Optimist. Bonds: Attractive, Family, Immigrant, Criminal record, Adventurer. Occupation: Gardener

Voice: Laughs frequently while speaking

Attributes [hide]

Shadow Wind, Male Tabaxi Expert 1
Medium (6'9") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 8 (-1)12 (+1) 13 (+1)8 (-1)
Skills Athletics +4, Insight +3
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4

Possessions: Silver comb with moonstones (200 gp). 1 Breastplate.


Social Check DCs


Vepar Devotion, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she is constantly adorned with expensive silk clothing, often dyed in bright black and yellow, and wears rings and necklaces with large, colorful gems. She has brown hair. She has red eyes and a black hat with a yellow feather.

Personality: She is a Dyer first and foremost. She believes firmly that knowledge should be universal. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: She was raised by priests from a young age. A gifted student she started as a Merchant, but she got bored and became a Dyer. She has set out to sabotage the competition.

Motivation: Further expansion of business; and her religion dominates her actions

Ideals: Fighting. Bonds: Rich, Job, Nature, Religious, Mentor. Occupation: Dyer

Voice: Spanish accent

Attributes [hide]

Vepar Devotion, Female Tiefling Monk 1
Medium (5'11") Tiefling, Lawful Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)11 (+0) 8 (-1)16 (+3)
Skills Acrobatics +2, Investigation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 1000 cp.


Social Check DCs

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