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NPC Generator

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Advanced [show]


William Sutton, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he is wearing a tight brown one piece outfit complete with pants, hood, and a cape. His blonde hair is kept up in a ponytail inside a broad hat. He is baby faced.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born in a small plains village. A few years later when the north was not economically sound they moved to his current location. He bought a bastard sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he'd like to take his coworkers down a peg

Flaws: Greedy, Impulsive. Bonds: Nature, Immigrant. Occupation: Weaver

Voice: Relaxed voice

Attributes [hide]

William Sutton, Male Human Druid 1
Medium (5'3") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)8 (-1) 12 (+1)10 (+0)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 200 sp.


Social Check DCs


Jarsali Yaeldrin, Female Elf [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left leg, she tends to wear a large blue jacket. Her black hair is heavily combed to the left. Her ears are large.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: She was born to a pair of big game hunters, but was frequently ill as a child. When she was little, her rather wealthy family often ventured across the plains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Jarsali took refuge in the ruined castle and found the beat up club and armor she uses now. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to get a good night's sleep

Ideals: Fighting. Flaws: Ugly, Insomniac, Disease. Bonds: Nature. Occupation: Miner

Voice: Sounds elderly

Attributes [hide]

Jarsali Yaeldrin, Female Elf Aristocrat 1
Medium (5'4") Elf, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 6 (-2)12 (+1) 14 (+2)12 (+1)
Skills Investigation +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Elven, Sylvan
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 4000 cp. 2 Smokesticks.


Social Check DCs


Agnes Fulton, Female Human [Permalink]

Personal [hide]

Description: She is lean but muscular and wears a well pressed and immaculate suit (or dress). Her blonde hair is unkempt and raggedy. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Agnes hangs on like a leech to those who appreciate her. It was this clingy personality that held back her painting career. She is lazy, self-centered, vain, and jealous.

History: She was born in the east, but her parents moved at a very young age to the north. A gypsy cursed her at a young age, leading to her ugly appearance. She has never given up on her painting dream.

Motivation: She wants nothing more than to rejoin the army.

Ideals: Artistic. Flaws: Ugly, Selfish. Bonds: Poor, Immigrant. Occupation: Interpreter

Voice: Forgets to breathe while speaking

Attributes [hide]

Agnes Fulton, Female Human Aristocrat 1
Medium (5'6") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 12 (+1)7 (-2) 13 (+1)13 (+1)
Skills Stealth +5, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 400 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Rezena Baharoosh, Female Dragonborn [Permalink]

Personal [hide]

Description: She tends to wear a large green jacket. She is physically well-built. She wears her blue crest up. Her face is scarred and worn.

Personality: She is happy with her job as a Miller. She turns her eye from what people do, preferring to live and let live. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Rezena is combative with any and all who dare try her patience in the slightest.

History: From birth she was tutored by a cruel and relentless mentor. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She'd like to take her coworkers down a peg; and wants to work out more often

Ideals: Justice, Athletic. Flaws: Ugly. Bonds: Job, Mentor. Occupation: Miller

Voice: Hollow voice

Attributes [hide]

Rezena Baharoosh, Female Dragonborn Expert 2
Medium (6'7") Dragonborn, Lawful Evil (CR 2)
Armor Class 9
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 13 (+1)17 (+3) 15 (+2)6 (-2)
Skills Deception +0, Survival +4
Senses Passive Perception 12
Languages Common, Undercommon, Auran, Draconic
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0

Possessions: 8000 cp. Alexandrite (300 gp). 1 Masterwork Common Melee.


Social Check DCs

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