Three Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a fine chain shirt which she covers with brown colored cloaks and clothing. She has a slight overbite and is overall scrawny. She has styled her yellow fur well, parting it to the left. Her otherwise smooth face is marked with small tiny scars.
Personality: She likes to make people angry or surprised. She works hard and plays hard.
History: Born in a small village she learned the ways of the warrior from her father. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: Obtaining odd cultural Half-Orc artifacts is her passion; and she desires power and/or immortality
Ideals: Fighting. Flaws: Antagonistic, Hedonist, Disease. Bonds: Adventurer. Occupation: Barkeep
Voice: Sleepy voice
Attributes [hide]
Medium (5'8") Tabaxi, Lawful Evil (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 11 (+0) | 7 (-2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 2000 cp.
Orthog Winterbourne, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He is physically well-built. He keeps his brown hair in a pixie cut. He wears round tiny glasses practically rammed into his face.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He does not trust anyone and sleeps with one eye open.
History: The child of western immigrants he idolized his father. He took every job he could get his hands on, but the opportunities for Half-Orcs in the west were limited. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He desires power and/or immortality; and retire the richest man in the west
Ideals: Entrepeneur. Flaws: Antagonistic, Insomniac. Bonds: Immigrant, Adventurer. Occupation: Bowyer
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'2") Half-Orc, True Neutral (CR 1)
Armor Class 7
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 5 (-3) | 9 (-1) | 10 (+0) | 9 (-1) | 4 (-3) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +1 / 1d4-1, Ranged -1 / 1d4-3, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 110 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (60 gp).
Verin Quest, Female Tiefling [Permalink]
Personal [hide]
Description: This woman wears black robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a scimitar, but if one is not available she will default to her lance. She is muscular with a powerful set of arms. Her black hair is lengthy and is close to two feet long. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: She was born to loving parents in a slum to the east. Her divine abilities were realized during a raid on her village. She was granted divine powers by her dying sister.
Motivation: To prove her worth to the world; and she is currently in port desperately looking for someone to get her out
Ideals: Gifted. Flaws: Cynical, Impulsive. Bonds: Poor. Occupation: Junk Dealer
Voice: Dutch accent
Attributes [hide]
Medium (5'3") Tiefling, True Neutral (CR 1)
Armor Class 10
Hit Points 13 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 16 (+3) | 12 (+1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
Possessions: 500 sp.
Helja Goblinbane, Female Dwarf [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She is an epitome of beauty. With wild brown hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Helja wants to be seen as a stoic, levelheaded, noble Wizard, so she tries to act the part. She does a good job, for the most part... She cannot resist a sob story and will often dote over anyone who has one.
History: She was born the only child of a wealthy merchant. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has been a successful dealer in antiques buying low and selling high.
Motivation: She is not mentally stable, and does not behave rationally; and a need for knowledge about a nearby landmark
Ideals: Entrepeneur, Disciplined, Philantrophist. Flaws: Insane. Bonds: Attractive. Occupation: Masseuse
Voice: Soft and melodious
Attributes [hide]
Medium (3'9") Dwarf, Chaotic Good (CR 1)
Armor Class 7
Hit Points 3 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 4 (-3) | 9 (-1) | 9 (-1) | 6 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged -1 / 1d4-3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 600 sp. Bloodstone (80 gp).
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