Jade Timber, Female Tabaxi [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left hand, she typically wears a sleeveless long coat of deep pastel leather and dull black iron scale mail. She wears her lavender fur down. Her hazel eyes lackadaisically let the world flow into them.
Personality: She likes to make people angry or surprised. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Born to a poor family in the city she treasured whatever gifts she got. She has had some formal painting training, and achieved minor success. She has never given up on her painting dream.
Motivation: To prove her worth to the world.
Ideals: Artistic. Flaws: Antagonistic, Impulsive. Bonds: Poor. Occupation: Knight
Voice: Scandinavian accent
Attributes [hide]
Medium (5'1") Tabaxi, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 7 (-2) | 7 (-2) | 13 (+1) | 8 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 10 pp.
Two Llamas Prim Posies, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears pastel trousers with green and grey striped suspenders. She wears various colorful collared shirts. She keeps her lavender fur in a flapper bob. She wears crescent spectacles with a black brim.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: She doesn't get along with people that don't share her tastes; and to end her boredom
Ideals: Optimist, Impeccable. Flaws: Mundane. Bonds: Religious, Enemies. Occupation: Locksmith
Voice: Speaks with a cold
Attributes [hide]
Medium (4'9") Tabaxi, True Neutral (CR 3)
Armor Class 12
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 12 (+1) | 12 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 400 gp.
Morthos Covert, Male Tiefling [Permalink]
Personal [hide]
Description: He wears skinny pants and wears a green and white robe with the hood down. He keeps his long purple hair kept up in a rat tail. He wears a mask on his face.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Born to a pair of adventurers, Morthos grew up listening to his father's many stories. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Morthos was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.
Motivation: He is not mentally stable, and does not behave rationally; and meet up once more with his childhood friend
Flaws: Shy, Insane. Bonds: Criminal record, Adventurer, Enemies. Occupation: Ploughman
Voice: Spits and sputters
Attributes [hide]
Medium (5'8") Tiefling, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 9 (-1) | 13 (+1) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple +2
Possessions: Just what you see.
Faran Elderberry, Male Halfling [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He keeps his red hair in a pixie cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is irascible and easily irritated. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Faran was born the youngest of three triplets. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has built up a small fortune and can afford his own way.
Motivation: To reunite with his absent father; and regain custody of his daughter
Ideals: Justice. Flaws: Antagonistic, Racist. Bonds: Rich, Family. Occupation: Barrister
Voice: Forgets to breathe while speaking
Attributes [hide]
Small (3'2") Halfling, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 12 (+1) | 11 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 3000 cp. Blue quartz (15 gp).
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Their contribution stands as a beacon of hope for all adventurers!
