Eva Shelly, Female Human [Permalink]
Personal [hide]
Description: This light-skinned female prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She is tall, broad shouldered and powerfully built. Her hair, while still mostly red, has prominent grey streaks. She is baby faced.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: She was raised in a white middle class family as the only child. Eva liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She now mingles about in high society.
Motivation: She is greedy; and she doesn't get along with people that don't share her tastes
Ideals: Impeccable. Flaws: Fearful, Mundane. Bonds: Rich, Nature. Occupation: Butcher
Voice: Boston accent
Attributes [hide]
Medium (4'8") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 12 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 6 (-2) | 11 (+0) | 18 (+4) | 7 (-2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 8 |
Possessions: 20 gp. Red-brown spinel (40 gp).
Lone Of Ale, Male Tabaxi [Permalink]
Personal [hide]
Description: He is in excellent shape and wears baggy brown pantaloons and a black scarf. His fur is white and curly. His blue eyes dart from person to person.
Personality: He is calm most of the time but flees social interaction. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Lone was born with his father's beautiful face. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he's looking for his big break
Ideals: Athletic. Flaws: Shy. Bonds: Adventurer, Attractive, Debt. Occupation: Ruler
Voice: Jittery and nervous
Attributes [hide]
Medium (6'7") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 11 (1d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 9 (-1) | 8 (-1) | 8 (-1) | 7 (-2) | 6 (-2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
Possessions: 3000 cp. Red-brown spinel (60 gp).
Nim Netyoive, Male Half-Elf [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He is dressed in a clean yellow cloak covering his clean studded leather. Beneath his clothing is a huge mess of scar tissue. His white hair is lengthy and is close to two feet long. This violet eyed northerner is not easily forgotten.
Personality: He is irascible and easily irritated. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother was a soldier and died while he was still young. Nim was left his mother's suit of armor and trained in its use and care. He used his abilities to travel the world and help people.
Motivation: He wants nothing more than to rejoin the army; and he is currently in port desperately looking for someone to get him out
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Slave, Military. Occupation: Hunter
Voice: Thin and wheezing
Attributes [hide]
Medium (5'10") Half-Elf, Lawful Good (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 11 (+0) | 14 (+2) | 9 (-1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
Possessions: A pair of silk slippers encrusted with tiny pearls. (40 gp).
Falkrunn Glanhig, Female Dwarf [Permalink]
Personal [hide]
Description: This southern woman is wearing a long, grey, dusty cloak. Her clothes are grease stained in places. She has wavy silver hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Born to a Locksmith, her father struggled to pay the bills. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. She has recently gotten a pet goose that steals things from people.
Motivation: To share knowledge with the world; and she is not mentally stable, and does not behave rationally
Ideals: Logical. Flaws: Insane, Depressed. Bonds: Poor, Immigrant, Criminal record. Occupation: Slave Trader
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (3'10") Dwarf, True Neutral (CR 2)
Armor Class 7
Hit Points 7 (2d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 5 (-3) | 11 (+0) | 7 (-2) | 8 (-1) | 4 (-3) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged -1 / 1d6-3, Grapple +0
Possessions: 200 gp.
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