Falkrunn Hammerstone, Female Dwarf [Permalink]
Personal [hide]
Description: This slender woman stands about 3'10". She wears a fine chain shirt which she covers with grey colored cloaks and clothing. She keeps her chestnut hair in a flapper bob. She wears a mask on her face.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Falkrunn was born with her mother's beautiful face. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Her name or reputation has been wronged in the past by illithids, and she desires to right it; and meet up once more with her childhood friend
Ideals: Optimist. Flaws: Cynical. Bonds: Attractive, Adventurer, Enemies. Occupation: Fletcher
Voice: Gruff and masculine
Attributes [hide]
Medium (3'10") Dwarf, Neutral Evil (CR 2)
Armor Class 9
Hit Points 5 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 10 (+0) | 15 (+2) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Elven, Ignan
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
Possessions: 370 gp. Large well-done wool tapestry (200 gp). A pair of silk slippers encrusted with tiny pearls. (40 gp).
Yvonne Redfield, Female Human [Permalink]
Personal [hide]
Description: She wears a fancy grey dress. She carries with her a set of longswords, each one with a opal on the hilt. She only wears one on her belt and the other on her back. Her black hair is slicked back into a classic pompadour. Her fierce gray eyes like to dwell on things.
Personality: She loves telling others what to do and how they should feel about things. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: She was raised in a mountains tribe. Her arcane abilities were realized during a raid on her village. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Yvonne fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to reunite with her old friends
Ideals: Fighting, Opinionated, Gifted. Bonds: Attractive, Adventurer, Nature. Occupation: Baker
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 15 (+2) | 15 (+2) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Halfling, Abyssal
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 370 gp. 1 Superior lock.
Nimble Of Snakes, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He is portly but not overly obese. He has dyed his greying beige fur a little too much giving a sharp beige color. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is skeptical of what others tell him and is slow to trust.
History: He was born in a small plains village. When Nimble reached his early adolescence his Tabaxi father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He bought a shield and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He wants nothing more than to rejoin the army.
Flaws: Disease, Shy. Bonds: Poor, Nature, Military. Occupation: Hunter
Voice: Old thin voice
Attributes [hide]
Medium (5'5") Tabaxi, Lawful Good (CR 1)
Armor Class 13
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 10 (+0) | 14 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Draconic, Infernal
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
Possessions: 6000 cp. Bloodstone (40 gp). 1 Masterwork Common Melee.
Caeldrim LaHood, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Half-Elves. His skin is light but he possesses many black ritualistic tattoos. He typically wears a sleeveless long coat of deep violet leather and dull black iron scale mail. His red hair is thinning but still full. He wears a mask on his face.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. From there he went from mercenary job to mercenary job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He is a bit of a kleptomaniac.
Flaws: Antagonistic, Insane. Bonds: Criminal record, Slave, Adventurer. Occupation: Sage
Voice: Hollow voice
Attributes [hide]
Medium (5'7") Half-Elf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 9 (-1) | 3 (-4) | 13 (+1) | 5 (-3) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 6 |
Possessions: 30 gp. 1 Average lock.
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Their contribution stands as a beacon of hope for all adventurers!
