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NPC Generator

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Advanced [show]


Jade Moon, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a brown tunic with blue highlights, and long violet pants that bunch up around her shoes. She has a slight overbite and is overall scrawny. Her gray fur is knotted and matted. This hazel eyed westerner is not easily forgotten.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is lazy and tries to find solutions quickly.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Her first spouse was a Stylist, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She moves from town to town, unable to find a place to settle.

Motivation: Find a way to reverse the transformation of her sister; and she has a rivalry with the church that dominates her actions

Flaws: Antagonistic, Lazy. Bonds: Family, Immigrant, Religious. Occupation: Apothecary

Voice: Low rumbling, strings words together

Attributes [hide]

Jade Moon, Female Tabaxi Wizard 1
Medium (4'7") Tabaxi, Neutral Evil (CR 1)
Armor Class 14
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 7 (-2)10 (+0) 14 (+2)12 (+1)
Skills Deception +3, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 500 sp.


Social Check DCs


Dazzazn Linxakasendalor, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a green top hat and green clothes. His copper crest is heavily combed to the left. His thin eyebrows rest above his beady gold eyes.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born on a small isolated farm. He found a children's book about a Dragonborn Bard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Expand his business.

Ideals: Athletic, Optimist. Flaws: Ugly. Bonds: Job, Nature, Adventurer. Occupation: Baker

Voice: Rhymes sentences (sorry)

Attributes [hide]

Dazzazn Linxakasendalor, Male Dragonborn Bard 2
Medium (6'3") Dragonborn, True Neutral (CR 2)
Armor Class 10
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 13 (+1)14 (+2) 12 (+1)12 (+1)
Skills Investigation +4, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Goblin, Terran
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1230000

Possessions: 250 gp. 1 Masterwork Heavy wooden shield.


Social Check DCs


Rolf Myerscough, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a well pressed and immaculate suit (or dress). His moppish silver hair is in a traditional bowl cut. His face is covered beneath a completely black helmet.

Personality: A deeply religious man he believes everything happens for a reason. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born several months after his mother was called into army service. His mother was a soldier and died while he was still young. Rolf was left his mother's suit of armor and trained in its use and care. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Rolf fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants nothing more than to rejoin the army.

Flaws: Ugly. Bonds: Poor, Religious, Military. Occupation: Fortune-teller

Voice: Soft and melodious

Attributes [hide]

Rolf Myerscough, Male Human Paladin 2
Medium (5'9") Human, Lawful Evil (CR 2)
Armor Class 9
Hit Points 14 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 11 (+0)7 (-2) 9 (-1)10 (+0)
Skills Medicine +1, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 60 gp. Tourmaline (60 gp). 1 Chain shirt.


Social Check DCs


Kiirith Jharthraxyn, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears suspenders and green workpants. His shirt is violet, and he wears a heavy green leather apron most of the time. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His crest is red and very short. His red eyes dart around the room hyper actively observing anyone and anything.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and several ex partners dislike his way of doing things and want revenge

Ideals: Opinionated. Bonds: Attractive, Enemies, Mentor. Occupation: Spice Merchant

Voice: Aggressive tone

Attributes [hide]

Kiirith Jharthraxyn, Male Dragonborn Barbarian 1
Medium (6'3") Dragonborn, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)12 (+1) 12 (+1)17 (+3)
Skills Insight +3, Intimidation +5
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 40 gp. Tourmaline (160 gp).


Social Check DCs

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