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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Gale In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears dull pastel sweaters, loose tan pants, and alligator leather shoes. Beneath her sweater she keeps a concealed axe, just in case. Her gray fur is slicked back into a classic pompadour. Her copper eyes have a joyful gleam in them most of the time.

Personality: She hates Tabaxis with a passion. As such she is filled with self loathing. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her parents enrolled her in a Fighter school at a young age so that she could practice her necromantic talents. She was granted necromantic powers by her dying brother.

Motivation: Her relatives are trying to arrange a marriage; and an old rival family wants her found

Ideals: Gifted. Flaws: Ugly, Racist. Bonds: Poor, Family. Occupation: Dilettante

Voice: Dutch accent

Attributes [hide]

Gale In the Wind, Female Tabaxi Fighter 1
Medium (6'5") Tabaxi, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 6 (-2)9 (-1) 9 (-1)10 (+0)
Skills Arcana +1, Persuasion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: 120 gp.


Social Check DCs


Bertram Sherwood, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'4" and dresses in brown turtlenecks beneath a white coat with green slacks. His long golden hair reaches down to his waist. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born in the south. Bertram was born on a far southern forest where he grew up under the tutelage of his mother, an expert Butcher. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural half-elven artifacts is his passion

Ideals: Philantrophist, Justice. Flaws: Antagonistic. Bonds: Immigrant, Adventurer. Occupation: Butcher

Voice: Mousy voice

Attributes [hide]

Bertram Sherwood, Male Human Cleric 2
Medium (6'4") Human, Lawful Good (CR 2)
Armor Class 10
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 12 (+1)14 (+2) 9 (-1)8 (-1)
Skills Deception +1, Medicine +1
Senses Passive Perception 9
Languages Common, Sylvan, Gnome
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1900 sp. Brass mug with jade inlays (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp).


Social Check DCs


Lorilla Daergel, Female Gnome [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears tight fighting clothing, which leaves very little to the imagination. She has no hair. She wears round tiny glasses practically rammed into her face.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: She was born at the edge of vast desert. She helped her mother out around the business and became quite the natural. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Lorilla fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to open a new tavern.

Ideals: Fighting, Opinionated. Flaws: Ugly. Bonds: Job, Nature. Occupation: Jeweler

Voice: American accent

Attributes [hide]

Lorilla Daergel, Female Gnome Rogue 2
Small (3'3") Gnome, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)13 (+1) 13 (+1)9 (-1)
Skills Arcana +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Gnome, Auran
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 50 gp.


Social Check DCs


Dabbledob Daergel, Male Gnome [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a custom-built plate barding that's adorned with blue lining and desert motifs. His head has been shaved. His ears are large.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He works hard and plays hard.

History: A powerful slaver made him what he is. There was a wharf not far from home where he often wandered off to fish. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist. Flaws: Ugly, Hedonist. Bonds: Mentor, Nature. Occupation: Ploughman

Voice: Speaks fast with a slight lisp

Attributes [hide]

Dabbledob Daergel, Male Gnome Rogue 1
Small (3'7") Gnome, Lawful Evil (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 11 (+0)14 (+2) 12 (+1)10 (+0)
Skills History +4, Perception +3
Senses Passive Perception 13
Languages Common, Gnome, Undercommon, Draconic
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1

Possessions: 70 gp.


Social Check DCs

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