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NPC Generator

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Advanced [show]


Beast Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He carries with him a set of scythes, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. His fur is yellow, silky, and of moderate length. His copper eyes dart around the room hyper actively observing anyone and anything.

Personality: Beast is depressed about a lot of things. He tends to be a nihilist. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born the only child of a wealthy merchant. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Beast fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He feels kind of lost in life; and to share knowledge with the world

Ideals: Fighting, Logical, Entrepeneur. Flaws: Depressed. Bonds: Attractive. Occupation: Sculptor

Voice: Speaks through clenched teeth

Attributes [hide]

Beast Candle, Male Tabaxi Druid 1
Medium (6'3") Tabaxi, Lawful Evil (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 8 (-1)9 (-1) 13 (+1)12 (+1)
Skills Animal Handling +3, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 100 sp.


Social Check DCs


Godfrey Wesley, Male Human [Permalink]

Personal [hide]

Description: With red face paint in a stripe pattern across his face, he wears just a grey suit. His hair is short and brown. His gray eyes dart from person to person to random spaces in the air.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He got into the Engraver business at a young age. He worked as a nervous Engraver and found it very stressful. After months of barely getting by, Godfrey managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he is not mentally stable, and does not behave rationally

Ideals: Philantrophist. Flaws: Insane. Bonds: Criminal record, Job, Rich. Occupation: Engraver

Voice: Soothing and warm

Attributes [hide]

Godfrey Wesley, Male Human Fighter 1
Medium (5'11") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 7 (-2)9 (-1) 7 (-2)10 (+0)
Skills Deception +2, Investigation +1
Senses Passive Perception 8
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0

Possessions: 800 sp.


Social Check DCs


Maynild Remington, Female Human [Permalink]

Personal [hide]

Description: A middle-aged woman, she is dressed in a clean grey cloak covering her clean studded leather, and is pretty ugly. She has moderate length silver hair. She wears an eyepatch.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She comes from a rich western family. Maynild was born on a far western mountains where she grew up under the tutelage of her father, an expert Ruler. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature lance.

Motivation: She has money and likes to spend it; and meet up once more with her childhood friend

Flaws: Ugly, Antagonistic. Bonds: Adventurer, Rich, Immigrant. Occupation: Ruler

Voice: Low rumbling, strings words together

Attributes [hide]

Maynild Remington, Female Human Adept 1
Medium (5'5") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 8 (-1)9 (-1) 11 (+0)11 (+0)
Skills Acrobatics +3, Arcana +1
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 150 gp. A delicate brass dragon egg (90 gp).


Social Check DCs


Gillyd Caebrek, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a grey coat over a violet low-cut shirt, and a broad hat upon her head. Her silver hair is cut short with large spiked bangs in the front. Her green eyes dart from person to person to random spaces in the air.

Personality: She likes to make people angry or surprised. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. As a young adult she joined a group advocating for an improvement in Dwarven conditions. She ran away from her former home and has been making her living as a Merchant for the past few years.

Motivation: Further expansion of business; and money/treasure

Ideals: Justice. Flaws: Antagonistic, Racist. Bonds: Job, Rich. Occupation: Merchant

Voice: Rolls R's

Attributes [hide]

Gillyd Caebrek, Female Dwarf Bard 1
Medium (4'3") Dwarf, True Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)9 (-1) 9 (-1)8 (-1)
Skills Animal Handling +1, Arcana +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 sp.


Social Check DCs

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