Arara Horineth, Female Half-Elf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She wears a yellow vest with golden trim over her white shirt. Her blue leather gloves and pants are well-kept, and her yellow boots flare out at the collars. Her black hair is knotted and matted. She is missing an eye and her face is severely sunburned. Her one remaining eye shines brown.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. Animals are drawn to her, and she is able to talk to them.
History: Born to a pair of adventurers, Arara grew up listening to her mother's many stories. She worked as a nervous Bookbinder and found it very stressful. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: To be a Knight again; and she desires power and/or immortality
Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Adventurer, Job. Occupation: Bookbinder
Voice: Scandinavian accent
Attributes [hide]
Medium (5'0") Half-Elf, Neutral Good (CR 1)
Armor Class 7
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 5 (-3) | 13 (+1) | 10 (+0) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged -1 / 1d4-3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 50 gp.
Wymar Ogden, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He is wearing a long, brown cloak. His hair is always cut to a buzz. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is a very good compulsive liar and kleptomaniac.
History: Wymar was raised in a hard working conservative environment. In his 11th year, his parents were killed by a drow raid, leaving Wymar alone in the world. After a stint in an orphanage, he was adopted. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He feels that his past leaves him morally obligated to help; and his name or reputation has been wronged in the past by drow, and he desires to right it
Flaws: Insomniac, Terse. Bonds: Attractive, Criminal record, Job, Enemies. Occupation: Fortune-teller
Voice: Low and grunting
Attributes [hide]
Medium (5'5") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 13 (+1) | 10 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 200 sp.
Jocelyn Hornsby, Male Human [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a brown suit, white shirt, and brown tie. He has a slight overbite and is overall scrawny. He has dyed his greying auburn hair a little too much giving a sharp auburn color. His green eyes peer out from beneath his broad brown hat.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: When he was but 5 years old his parents immigrated from the north. He struck it rich when he found rare goods in large quantities. By chance he met his brother recently and the two have been together since.
Motivation: Find a way to reverse the transformation of his brother.
Flaws: Antagonistic. Bonds: Family, Immigrant, Rich. Occupation: Fortune-teller
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'5") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 13 (+1) | 14 (+2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Sylvan, Gnome
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 80 gp. 1 Silk rope.
Dentratha Tiammanthyllish, Female Dragonborn [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears skinny pants and wears a black and brown robe with the hood down. She has no crest. She has several tiny sapphire earrings on each ear.
Personality: She is erratic and paranoid. She believes drow are coming to abduct people. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her parents were killed by drow in a raid when she was still a young child. The drow captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. Days after completing her studies, news broke out that her hometown was attacked by drow. Dentratha was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the drow.
Motivation: Someone believes her a fraud; and several ex partners dislike her way of doing things and want revenge
Ideals: Gifted. Flaws: Ugly. Bonds: Rich, Enemies. Occupation: Guard
Voice: pre-pubescent
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 10 (+0) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 90 gp.
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