Reynard Digby, Male Human [Permalink]
Personal [hide]
Description: He wears brown painted combat armor at almost all times. He has a slight overbite and is overall scrawny. His moppish silver hair is in a traditional bowl cut. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.
Personality: A deeply religious man he believes everything happens for a reason. Around other people he will do his best to conceal his emotions and appear jolly.
History: He was born into a rich family. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.
Motivation: He is compelled to act according to his religious beliefs; and he is greedy
Flaws: Shy. Bonds: Attractive, Religious, Rich. Occupation: Bricklayer
Voice: Scandinavian accent
Attributes [hide]
Medium (5'7") Human, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 15 (+2) | 10 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 380 gp.
Greethen Esstyrlynn, Male Dragonborn [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He typically wears green cloth garments or leather armor. He has no crest. He wears round tiny glasses practically rammed into his face.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was born to a criminal king-pin and mafia family His father was a mechanic, and taught him how to fix just about anything. After a long history of fighting, Greethen and his spouse have recently divorced.
Motivation: Seeks redemption.
Ideals: Persistence. Flaws: Ugly, Antagonistic. Bonds: Criminal record, Family. Occupation: Actor
Voice: Spits words with contempt
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Evil (CR 2)
Armor Class 14
Hit Points 12 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 8 (-1) | 14 (+2) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Ignan, Auran
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
Possessions: 3000 cp. Jade (130 gp).
Megren Grrrmmballhyst, Female Dragonborn [Permalink]
Personal [hide]
Description: 6'5" and muscular, this eastern woman has the majority of her body covered in plate. Her crest is cut close to her head. Her red eyes are slightly larger than normal.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.
History: She was born to a criminal king-pin and mafia family Megren was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Megren decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: She is not mentally stable, and does not behave rationally; and she is a bit of a kleptomaniac
Ideals: Athletic, Impeccable. Flaws: Insane. Bonds: Criminal record. Occupation: Beggar
Voice: Spits and sputters
Attributes [hide]
Medium (6'5") Dragonborn, Neutral Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 13 (+1) | 13 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +3
Possessions: 50 gp.
Tervaround Nucklestamp, Female Gnome [Permalink]
Personal [hide]
Description: This woman wears a blue coat over a brown low-cut shirt, and a deerstalker hat upon her head. She is muscular with a powerful set of arms. Her hair is golden and very short. Her amber eyes have a joyful gleam in them most of the time.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is a big fan of imagination and believes people should spend more time reading and writing.
History: She was born several months after her father was called into army service. Tervaround was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Tervaround decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently she has begun working with bootleggers and crooks.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she is being blackmailed/forced/etc and this influences her actions
Ideals: Joker, Logical. Bonds: Military, Criminal record, Rich. Occupation: Architect
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Small (3'6") Gnome, True Neutral (CR 1)
Armor Class 9
Hit Points 11 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 8 (-1) | 11 (+0) | 11 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
Possessions: 130 gp.
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