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NPC Generator

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Advanced [show]


Gesrethe Ebynichtomonis, Female Dragonborn [Permalink]

Personal [hide]

Description: Her left side is far more bruised and cut up than her other. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She keeps her long red crest kept up in a rat tail. Her eyes are likewise red. Her teeth are yellowed and unaligned.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Mayor arts, while her father instructed her in etiquette, music and courtly manner. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: A need for knowledge about a nearby landmark; and regain custody of her daughter

Flaws: Ugly, Antagonistic. Bonds: Rich, Nature, Family, Adventurer. Occupation: Mayor

Voice: Mumbles to self between sentences

Attributes [hide]

Gesrethe Ebynichtomonis, Female Dragonborn Paladin 1
Medium (6'5") Dragonborn, Neutral Evil (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)13 (+1) 5 (-3)17 (+3)
Skills Stealth +3, Survival -1
Senses Passive Perception 7
Languages Common, Draconic
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 3000 cp. 1 Banded mail.


Social Check DCs


Ermina Eastaughffe, Female Human [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears long strands of sapphire and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her auburn hair is styled in orderly dreadlocks. She is baby faced.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She takes great joy in being the best Roofer in town.

History: From birth she was tutored by a cruel and relentless mentor. Her childhood dream was to be a Spy, but she was a colossal failure. She's also a talented Spy, but doesn't like to broadcast it.

Motivation: Expand her business; and she'd like to take her coworkers down a peg

Ideals: Athletic. Flaws: Depressed. Bonds: Rich, Job, Mentor. Occupation: Roofer

Voice: Loud with bravado

Attributes [hide]

Ermina Eastaughffe, Female Human Druid 1
Medium (5'7") Human, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 12 (+1)10 (+0) 6 (-2)11 (+0)
Skills Sleight of Hand +1, Stealth +1
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 800 sp. Sardonyx (60 gp).


Social Check DCs


Aura In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has moderate length white fur. This copper eyed southerner is not easily forgotten.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Further he is a bit of a stoner and is frequently out of it.

History: Aura hails from a village terrorized by orcs. His father was a soldier and died while he was still young. Aura was left his father's suit of armor and trained in its use and care. He's since become an addict/alcoholic.

Motivation: Obtaining odd cultural Dwarven artifacts is his passion.

Flaws: Addict. Bonds: Adventurer, Job, Enemies, Military. Occupation: Weaver

Voice: Prounounces S like Z

Attributes [hide]

Aura In the Wind, Male Tabaxi Warlock 1
Medium (5'5") Tabaxi, Lawful Neutral (CR 1)
Armor Class 8
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 11 (+0)8 (-1) 13 (+1)10 (+0)
Skills Investigation +1, Performance +2
Senses Passive Perception 11
Languages
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 60 gp.


Social Check DCs


Oriel Wilberforce, Female Human [Permalink]

Personal [hide]

Description: This southern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears baggy grey pantaloons and a green scarf. Her golden hair is well kept. She has blue eyes and a grey hat with a green feather.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: Born in the south to a Fletcher, Oriel learned a great deal about her father's area of expertise. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: She'd like to take her coworkers down a peg; and sabotage a competitor

Ideals: Entrepeneur. Flaws: Ugly, Insomniac. Bonds: Job, Nature. Occupation: Fletcher

Voice: Tuts and clicks tongue

Attributes [hide]

Oriel Wilberforce, Female Human Commoner 1
Medium (5'0") Human, Neutral Good (CR 1)
Armor Class 8
Hit Points 1 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 4 (-3)9 (-1) 13 (+1)10 (+0)
Skills Religion +1, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1

Possessions: Just what you see.


Social Check DCs

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