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NPC Generator

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Advanced [show]


Hecat Nowhere, Female Tiefling [Permalink]

Personal [hide]

Description: A moderately attractive woman, she is dressed in a clean green cloak covering her clean studded leather. She wears her blue hair up. Her white eyes have a joyful gleam in them most of the time.

Personality: She hates dire rats. She views them as having robbed her home of its proper glory. She is afraid of women and trembles around them

History: Hecat was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Someone believes her a fraud; and a deep hatred of dire rats

Ideals: Entrepeneur. Flaws: Shy. Bonds: Attractive, Enemies, Poor. Occupation: Stylist

Voice: Posh accent

Attributes [hide]

Hecat Nowhere, Female Tiefling Fighter 2
Medium (4'10") Tiefling, Neutral Good (CR 2)
Armor Class 9
Hit Points 11 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 7 (-2)9 (-1) 10 (+0)15 (+2)
Skills History +1, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0

Possessions: 310 gp.


Social Check DCs


Tenena Munggen, Female Gnome [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears tight fighting clothing, which leaves very little to the imagination. She has done her best to style her white hair to look like a famous performer. Her gray eyes are passionate and lively.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: Born in a small village she learned the ways of the warrior from her father. After coming to the age of reason, Tenena took it upon herself to study the martial arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Athletic, Gifted. Flaws: Shy. Bonds: Poor. Occupation: Ploughman

Voice: Relaxed voice

Attributes [hide]

Tenena Munggen, Female Gnome Adept 1
Small (3'6") Gnome, Neutral Good (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 10 (+0)13 (+1) 13 (+1)6 (-2)
Skills Persuasion +0, Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Auran
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: Just what you see.


Social Check DCs


Sariel Harper, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears dull violet sweaters, loose blue pants, and alligator leather shoes. Beneath her sweater she keeps a concealed greataxe, just in case. She carries a battered hammer and tarnished greataxe as well. Her silver hair is braided into rings. Her violet unseeing eyes seem to look past you.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Cursed with vampirism at a very young age, Sariel has worked very hard to control her curse. She then took over the family business and is one of the better Marshal for hire.

Motivation: Sabotage a competitor; and balancing her hectic life and new marshal responsibilities is difficult

Ideals: Fighting. Flaws: Disease, Secretive. Bonds: Job, Slave. Occupation: Marshal

Voice: American accent

Attributes [hide]

Sariel Harper, Female Half-Elf Fighter 2
Medium (5'0") Half-Elf, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 18 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 12 (+1)14 (+2) 10 (+0)13 (+1)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 10
Languages Common, Elven, Orc, Giant
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1

Possessions: 1100 sp. 1 Chain shirt.


Social Check DCs


Nedda Fastfoot, Female Halfling [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears long strands of topaz and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her black hair is thinning but still full. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: Nedda speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Nedda lived on a farm with her mother, near the main road leading to a nearby town. She has chosen to use the inheritance that was left to her frivolously. She now mingles about in high society.

Motivation: An old rival family wants her found; and wants to raise her children well

Ideals: Impeccable, Gifted. Bonds: Rich, Attractive, Family. Occupation: Banker

Voice: Speaks fast with a slight lisp

Attributes [hide]

Nedda Fastfoot, Female Halfling Cleric 1
Small (3'2") Halfling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)13 (+1) 11 (+0)14 (+2) 10 (+0)11 (+0)
Skills Religion +4, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Halfling, Druidic, Auran
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 600 sp.


Social Check DCs

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