Arjhan Daardendrian, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he is wearing the road beaten gear of a warrior. His rusty crest is lengthy and is close to two feet long. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is happy with his job as a Server. He turns his eye from what people do, preferring to live and let live. He is skeptical of what others tell him and is slow to trust.
History: He was raised by priests from a young age. He helped his mother out around the business and became quite the natural. He became a Server soon after.
Motivation: Expand his business; and he is compelled to act according to his religious beliefs
Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Job, Religious, Mentor. Occupation: Server
Voice: Soothing and warm
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 6 (-2) | 10 (+0) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 6000 cp. Deep green spinel (70 gp). 1 Banded mail.
Sarah Walpole, Female Human [Permalink]
Personal [hide]
Description: She is scrawny and has patchy brown stubble. She wears a simple brown robe with white stripes complete with hood. She has a hunchback. She has wavy brown hair. She has a tattooed face.
Personality: Abrasive and pushy, she has a hard time making friends. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: Sarah was born into a poor family. Growing up, she dreamt of becoming a Monk, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Monk in service of a powerful lord somewhere. Through the years after Sarah was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Sarah's father didn't care for her much, and the feeling was mutual. She has dedicated herself to building a better world.
Motivation: Meet up once more with her childhood friend; and she's repulsed by the pc
Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Poor. Occupation: Spy
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (4'11") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 10 (+0) | 9 (-1) | 6 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 150 gp.
Art Of Clay, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears many layers of old clothing at all times. Her beige fur is thinning but still full. Her copper unseeing eyes seem to look past you.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Art is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.
History: Art was born in the south. At a young age she loved to build and create. Her mother was a mechanic, and taught her how to fix just about anything. She has been saving her money to try and buy her brother's freedom.
Motivation: Doesn't want to be a Tanner and was forced into it by her family; and to unite with her brother
Ideals: Joker, Persistence. Flaws: Ugly, Disease. Bonds: Poor, Family. Occupation: Tanner
Voice: Sounds elderly
Attributes [hide]
Medium (6'4") Tabaxi, Lawful Evil (CR 1)
Armor Class 11
Hit Points 4 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 7 (-2) | 9 (-1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 110 gp. Pink pearl (40 gp).
Immeral Nobles, Male Half-Elf [Permalink]
Personal [hide]
Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He is physically well-built. His black hair is still thick. He has gleaming, smiling hazel eyes.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is able to make almost anything out of random pieces of junk.
History: He was born at the edge of vast forest. Over the years he perfected his riding and shooting skills. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and to unite with his brother
Ideals: Gifted, Persistence. Bonds: Criminal record, Nature, Family. Occupation: Soapmaker
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'5") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 14 (+2) | 7 (-2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 50 gp. 4 Thunderstones.
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