Gargax Skaarzborroosh, Male Dragonborn [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He wears very tight pants and wife beaters, though occasionally he sports a green coat. Beneath his clothing is a huge mess of scar tissue. He wears a colorful flower in his black crest. His red eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.
History: Gargax lived on a farm with his mother, near the main road leading to a nearby town. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has since lost track of the people in his past.
Motivation: Regain custody of his son; and find a way to reverse the transformation of his sister
Ideals: Artistic. Flaws: Antagonistic. Bonds: Slave, Attractive, Family. Occupation: Architect
Voice: Italian accent
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Good (CR 1)
Armor Class 7
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 5 (-3) | 16 (+3) | 10 (+0) | 5 (-3) | 6 (-2) |
Senses Passive Perception 7
Languages Common
Attacks Melee +3 / 1d4+1, Ranged -1 / 1d4-3, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: Just what you see.
Yebe Ironhide, Female Gnome [Permalink]
Personal [hide]
Description: She wears professional attire. She carries with her a set of clubs on her belt, each one with a amber on the hilt. She wears her black hair up. Her brown eyes lackadaisically let the world flow into them.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. Her job bores her to no end. She has decided to make it more interesting.
History: Born to a pair of adventurers, Yebe grew up listening to her father's many stories. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She is searching for what she claims is her rightful reward.
Motivation: She's looking for her big break.
Ideals: Fighting, Optimist. Bonds: Attractive, Adventurer, Criminal record. Occupation: Body Guard
Voice: Uses sign language
Attributes [hide]
Small (3'0") Gnome, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 10 (+0) | 11 (+0) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 3000 cp.
Huru Bradly, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears a shirt that is too small, which lets her gut show, with a ratty black coat over it. Her moppish blonde hair is in a traditional bowl cut. Her thin eyebrows rest above her beady brown eyes.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Scribe arts, while her mother instructed her in etiquette, music and courtly manner. She was an adventurer many years ago and she formed a blood bond with her Dragonborn companion (her 'brother'). She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She loathes her own lifestyle; and she desires power and/or immortality
Flaws: Ugly, Disease, Depressed. Bonds: Adventurer, Rich. Occupation: Scribe
Voice: Smoker's lung
Attributes [hide]
Medium (5'9") Half-Orc, Lawful Good (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 8 (-1) | 5 (-3) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Orc
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +2
Possessions: 200 sp. Brown-green garnet (60 gp).
Randal Connors, Male Half-Elf [Permalink]
Personal [hide]
Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He wears his chestnut hair up. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. Randal enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Randal was raised in a hard working conservative environment. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Randal took refuge in the old dungeon and found the beat up axe and armor he uses now. He now owns his own business.
Motivation: Wants to open a new tavern; and money/treasure
Flaws: Hedonist. Bonds: Rich, Attractive, Job, Nature. Occupation: Stableman
Voice: Smoker's lung
Attributes [hide]
Medium (5'0") Half-Elf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 9 (-1) | 9 (-1) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Zircon (20 gp).
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Their contribution stands as a beacon of hope for all adventurers!
