Baern Trollbleeder, Male Dwarf [Permalink]
Personal [hide]
Description: He wears long strands of opal and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has relatively light skin and is very physically imposing due to his abundance of muscles. His head has been shaved. His eyes, though not visible through his cowl, are amber.
Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He takes great joy in being the best Sailor in town.
History: He got into the Sailor business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and many illithids want him driven away
Ideals: Persistence. Flaws: Ugly. Bonds: Rich, Enemies, Job. Occupation: Sailor
Voice: Soft and mumbly
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 15 (+2) | 11 (+0) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
Possessions: 400 gp.
Oriel Spaulding, Female Human [Permalink]
Personal [hide]
Description: She is wearing the road beaten gear of a warrior. Her black hair is smooth and relatively long. She wears an eyepatch.
Personality: She dislikes all the random violence that takes place in the east. She is frequently practicing swordplay.
History: She was born in the east. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: A rival would like her out of the picture; and she has comitted a past crime that haunts her to this day
Ideals: Fighting, Pacifist. Flaws: Ugly. Bonds: Military, Immigrant, Criminal record. Occupation: Performer
Voice: Excited and jittery
Attributes [hide]
Medium (5'11") Human, True Neutral (CR 2)
Armor Class 9
Hit Points 18 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 11 (+0) | 8 (-1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
Possessions: 280 gp. 1 Banded mail.
Anverth Dunben, Male Gnome [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a faded coat and loose pants complete with top hat, and is pretty ugly. His golden hair is braided into rings. His eyes are gray.
Personality: He has always had a great fascination with Gnomish culture. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Before the accident, he was one of the most outspoken anti-Gnomish activists. He was mortally wounded, saved by a kind and fast-acting Gnomish doctor. He has been saving his money to try and buy his brother's freedom.
Motivation: Doesn't want to be a Crown-heir and was forced into it by his family; and he wants nothing more than to rejoin the army
Ideals: Artistic. Flaws: Ugly, Racist. Bonds: Family, Military. Occupation: Crown-heir
Voice: Italian accent
Attributes [hide]
Small (3'3") Gnome, Neutral Evil (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 11 (+0) | 5 (-3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 20 pp.
Pijjirik Hashphronyxadyn, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a green armored body suit, with a simple white line shooting up and back down. His attire stands in sharp contrast to his quarterstaff, which is beautifully polished and possesses an ornate carving of a dagger on it. His deerstalker hat is riddled with cuts and holes. His red eyes dart from person to person.
Personality: He is almost excessively polite to everyone, even when angry. Animals are drawn to him, and he is able to talk to them.
History: Pijjirik was raised in a hard working conservative environment. He helped his father out around the business and became quite the natural. He became a Sailor soon after.
Motivation: He is unsatisfied with his job; and to be a map maker again
Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Job. Occupation: Sailor
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'3") Dragonborn, Neutral Evil (CR 2)
Armor Class 10
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 16 (+3) | 11 (+0) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 700 sp. Carnelian (20 gp).
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