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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Barendd Steelfist, Male Dwarf [Permalink]

Personal [hide]

Description: An older man who tends to wear a grey poncho over his likewise colored trousers and shirt, he is not a threatening figure. He wears his black hair up in a very large beehive style do. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He plays an instrument quite well.

History: The child of southern immigrants he idolized his mother. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He left for the south, certain he would find work there.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and retire the richest man in the south

Ideals: Artistic, Entrepeneur. Flaws: Shy. Bonds: Attractive, Immigrant. Occupation: Dyer

Voice: Low rumbling, strings words together

Attributes [hide]

Barendd Steelfist, Male Dwarf Aristocrat 2
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 9
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 12 (+1)13 (+1) 10 (+0)10 (+0)
Skills Acrobatics +1, Deception +2
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +2

Possessions: 390 gp.


Social Check DCs


Cressel Silence, Male Tiefling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He tends to wear a large green jacket. He wears his black hair down. His gold eyes dart from person to person.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: A powerful necromancer made him what he is. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Doctor work with an outfit from a few towns over. Doctor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has worked as a Doctor like his mother before him.

Motivation: Many goblins want him driven away; and wants to open a new tavern

Flaws: Antagonistic. Bonds: Has a crush, Mentor, Job, Enemies. Occupation: Doctor

Voice: Jamaican accent

Attributes [hide]

Cressel Silence, Male Tiefling Fighter 1
Medium (6'3") Tiefling, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 6 (-2)14 (+2) 13 (+1)11 (+0)
Skills Perception +3, Stealth +4
Senses Passive Perception 14
Languages Common, Draconic, Gnome
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 160 gp.


Social Check DCs


Balam Tragedy, Male Tiefling [Permalink]

Personal [hide]

Description: A 6'7" western man, he wears a black costume with the symbols of magic on his torso. His silver hair is knotted and matted. He has a dull look in his white eyes.

Personality: He is irascible and easily irritated. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Mercenary arts, while his mother instructed him in etiquette, music and courtly manner. His first spouse was a Weaver, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has built up a small fortune and can afford his own way.

Motivation: He is compelled to act according to his religious beliefs; and many gnolls want him driven away

Flaws: Antagonistic. Bonds: Enemies, Rich, Family, Religious. Occupation: Mercenary

Voice: Stutters

Attributes [hide]

Balam Tragedy, Male Tiefling Expert 1
Medium (6'7") Tiefling, Lawful Evil (CR 1)
Armor Class 10
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 7 (-2)10 (+0) 8 (-1)12 (+1)
Skills Perception +1, Sleight of Hand +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 120 gp.


Social Check DCs


Fivin Morris, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a yellow coat. He has relatively light skin and is very physically imposing due to his abundance of muscles. His brown hair is thinning but still full. He tend to wears goggles to shield his eyes.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He does not trust anyone and sleeps with one eye open.

History: He got into the Tanner business at a young age. Over the years he perfected his riding and shooting skills. He inherited the family business which he has now maintained for 10 years.

Motivation: To unite with his brother; and find a way to reverse the transformation of his brother

Ideals: Optimist. Flaws: Insomniac. Bonds: Job, Nature, Family. Occupation: Tanner

Voice: Pronounces difficult words wrong

Attributes [hide]

Fivin Morris, Male Half-Elf Rogue 1
Medium (4'9") Half-Elf, Lawful Good (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 17 (+3)5 (-3) 8 (-1)6 (-2)
Skills Insight +1, Stealth +4
Senses Passive Perception 9
Languages Elven
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 40 gp.


Social Check DCs

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