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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Susannah Allerton, Female Human [Permalink]

Personal [hide]

Description: She is an average looking western female in her early mid-life. She has a large brown mantle and cape that has been intricately interwoven into her pastel robe. Her blonde hair is lengthy. She has a tattooed face.

Personality: She loves telling others what to do and how they should feel about things. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: Born in the west to a Slave Trader, Susannah learned a great deal about her father's area of expertise. She worked as a nervous Slave Trader and found it very stressful. She now owns her own business.

Motivation: She feels kind of lost in life; and she is unsatisfied with her job

Ideals: Opinionated, Justice. Flaws: Depressed. Bonds: Criminal record, Job. Occupation: Slave Trader

Voice: Smoker's lung

Attributes [hide]

Susannah Allerton, Female Human Commoner 1
Medium (5'2") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 11 (+0)11 (+0) 16 (+3)15 (+2)
Skills Athletics +1, Nature +2
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 300 sp.


Social Check DCs


Dagger Plume, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she does not wear sleeves and tends to eschew shirts when she can avoid it. Her orange fur is singed and shortened. She wears crescent spectacles with a black brim.

Personality: Prone to second guessing herself, she comes off as nervous. She is used to getting what she wants. In part because she is a meticulous planner.

History: She was born on a small isolated farm. When Dagger reached her early adolescence her Tabaxi mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She bought a sickle and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She wants nothing more than to rejoin the army; and to pay off her debts

Ideals: Professionalism. Flaws: Ugly, Shy. Bonds: Nature, Military. Occupation: Barkeep

Voice: Rolls R's

Attributes [hide]

Dagger Plume, Female Tabaxi Barbarian 1
Medium (4'8") Tabaxi, Chaotic Good (CR 1)
Armor Class 9
Hit Points 11 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 8 (-1)6 (-2) 9 (-1)6 (-2)
Skills Acrobatics +1, Arcana +0
Senses Passive Perception 9
Languages
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3

Possessions: 600 sp.


Social Check DCs


Orthog Kinsley, Male Half-Orc [Permalink]

Personal [hide]

Description: He usually wears his black robe and has his warhammer always slung over his shoulder. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His blonde hair is slicked back into a classic pompadour. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born to a criminal king-pin and mafia family Orthog was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Orthog decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Some 6 years later his spouse died after the birth of his son. Heartbroken, Orthog never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: He has a rivalry with the Church that dominates his actions; and he has decided he is irredeemable

Flaws: Sensitive. Bonds: Family, Criminal record, In love, Religious. Occupation: Slave Trader

Voice: Rhymes sentences (sorry)

Attributes [hide]

Orthog Kinsley, Male Half-Orc Cleric 1
Medium (6'5") Half-Orc, Neutral Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)8 (-1) 11 (+0)8 (-1)
Skills Investigation +1, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 200 sp.


Social Check DCs


Purson Caution, Male Tiefling [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. His blue hair has been sun bleached extensively. He tend to wears goggles to shield his eyes.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Born in a small village he learned the ways of the warrior from his mother. He was taken from his home at a very young age. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He would like to get married and retire; and he is currently in port desperately looking for someone to get him out

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Has a crush, Slave. Occupation: Knight

Voice: Mumbles to self between sentences

Attributes [hide]

Purson Caution, Male Tiefling Fighter 1
Medium (5'8") Tiefling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 9 (-1)9 (-1) 10 (+0)10 (+0)
Skills Athletics +0, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 130 gp.


Social Check DCs

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