Torgga Brawnanvil, Female Dwarf [Permalink]
Personal [hide]
Description: She is renowned for her bright brown dresses and hats. She has relatively light skin and is very physically imposing due to her abundance of muscles. Her white hair is thinning but still full. Her half smiles and gray eyes are beguiling and draw you in.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Her mother raised her in a mountain cabin. From her teen years she was always beautiful and desirable, so people have always doted on her. After months of barely getting by, Torgga managed to ambush a major caravan with a load of valuables. Instantly wealthy, she made her way to the capital under a new identity.
Motivation: Seeks redemption; and she feels the way she acts is they only way to get by in the world
Ideals: Joker, Impeccable. Bonds: Attractive, Nature, Criminal record, Rich. Occupation: Animal Trainer
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 14 (+2) | 5 (-3) | 12 (+1) | 4 (-3) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 80 gp.
Borun Stoutbridge, Male Halfling [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a red collared shirt and grey pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt, and is pretty ugly. His white hair is lengthy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is used to getting what he wants. In part because he is a meticulous planner.
History: Born in a small village he learned the ways of the warrior from his mother. While he appears to be a normal Halfling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Professionalism, Fighting. Flaws: Ugly, Insane, Depressed. Occupation: Courier
Voice: Indian accent
Attributes [hide]
Small (3'4") Halfling, Neutral Evil (CR 2)
Armor Class 13
Hit Points 12 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 11 (+0) | 12 (+1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Halfling, Auran
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: 270 gp. 1 Darkwood Shield.
Dabbledob Ironhide, Male Gnome [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He is typically in his Layabout uniform. His wide-brimmed hat is riddled with cuts and holes. He has brown eyes.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Born in the north to a Layabout, Dabbledob learned a great deal about his mother's area of expertise. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better world.
Motivation: Obtaining odd cultural Halfling artifacts is his passion; and a need for knowledge about a nearby landmark
Ideals: Optimist. Flaws: Ugly. Bonds: Job, Poor, Adventurer. Occupation: Layabout
Voice: German accent
Attributes [hide]
Small (3'5") Gnome, Chaotic Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 12 (+1) | 15 (+2) | 8 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Gnome, Celestial, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 50 gp. Blue quartz (14 gp). 1 Hourglass.
Dalgal Stoutale, Male Dwarf [Permalink]
Personal [hide]
Description: A moderately attractive man, he prefers to wear brown clothing when he does not wear armor. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. He wears round tiny glasses practically rammed into his face.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He feeds upon the attention of others.
History: Born in the north to a Sage, Dalgal learned a great deal about his mother's area of expertise. Through the years after Dalgal was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Dalgal's mother didn't care for him much, and the feeling was mutual. He then took over the family business and is one of the better Sage for hire.
Motivation: Further expansion of business.
Ideals: Impeccable. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Sage
Voice: Jamaican accent
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 12 (+1) | 14 (+2) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Dwarven, Infernal, Terran
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1400 sp. Aquamarine (500 gp). Hematite (14 gp).
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