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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Susannah Upton, Female Human [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears professional attire. She has slicked back red hair. She has gleaming, smiling hazel eyes.

Personality: She never swears and excessively uses polite adverbs when speaking. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: A powerful wizard made her what she is. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She now travels the world, in search of power and loot.

Motivation: Expand her business; and obtaining odd cultural tabaxi artifacts is her passion

Ideals: Optimist. Bonds: Attractive, Mentor, Adventurer, Job. Occupation: Crown-heir

Voice: Rhymes sentences (sorry)

Attributes [hide]

Susannah Upton, Female Human Barbarian 1
Medium (5'5") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 15 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 16 (+3)12 (+1) 14 (+2)11 (+0)
Skills Acrobatics +2, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +4

Possessions: 40 gp. Large well-done wool tapestry (100 gp).


Social Check DCs


Naill Holimion, Male Elf [Permalink]

Personal [hide]

Description: This man wears tan trousers with green and brown striped suspenders. He wears various colorful collared shirts, and sports empty pouches on his belt. His chestnut hair is kept up in a ponytail inside a wide-brimmed hat. His eyes, though not visible through his cowl, are green.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is a great chef.

History: Born in the east his family was never financially stable. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: To reunite with his old friends; and a rival would like him out of the picture

Ideals: Gifted. Bonds: Poor, Criminal record, Adventurer. Occupation: Laborer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Naill Holimion, Male Elf Monk 1
Medium (4'10") Elf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 7 (-2)9 (-1) 9 (-1)12 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 9
Languages Elven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 30 gp.


Social Check DCs


Oren Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a simple white robe with violet stripes complete with hood. His hair is black and curly. He wears round tiny glasses practically rammed into his face.

Personality: He is happy with his job as a Glassblower. He turns his eye from what people do, preferring to live and let live. The war was a terrible time for him, and Oren does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born in the south, but his parents moved at a very young age to the west. His father was a soldier and died while he was still young. Oren was left his father's suit of armor and trained in its use and care. He tends to his Glassblower job now, and dutifully fulfills any obligations he has.

Motivation: Further expansion of business; and balancing his hectic life and new glassblower responsibilities is difficult

Flaws: Depressed. Bonds: Poor, Job, Military, Immigrant. Occupation: Glassblower

Voice: Boston accent

Attributes [hide]

Oren Whispermouse, Male Halfling Barbarian 1
Small (2'11") Halfling, True Neutral (CR 1)
Armor Class 13
Hit Points 12 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 10 (+0)12 (+1) 8 (-1)13 (+1)
Skills Nature +3, Religion +3
Senses Passive Perception 9
Languages Common, Halfling, Orc
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 90 gp.


Social Check DCs


Krimmon Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he is armored in gleaming platemail with gilded edges. A flowing red cape and mantle trimmed with soft white waves gently in the breeze. His red hair is heavily combed to the right. His eyes are a pleasant gray.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He would rather hide behind his crafts than deal with other people.

History: Krimmon was born in the west. At a young age he loved to build and create. He moved from fad to fad and when he turned 15 he discovered poetry. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is greedy.

Ideals: Passionate, Artistic, Persistence. Flaws: Shy. Bonds: Rich. Occupation: Unemployed

Voice: Eastern European accent

Attributes [hide]

Krimmon Goodearth, Male Halfling Expert 2
Small (3'4") Halfling, Chaotic Evil (CR 2)
Armor Class 15
Hit Points 5 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 8 (-1)11 (+0) 7 (-2)13 (+1)
Skills Insight +0, Intimidation +3
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +6 / 1d6+4, Grapple +4

Possessions: Alexandrite (500 gp). Bloodstone (30 gp). Hematite (15 gp).


Social Check DCs

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