Kassoon
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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Purban Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears tattered old clothes. He has a very tight haircut. His thin eyebrows rest above his beady blue eyes.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: He was born into a rich family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Passionate. Flaws: Ugly. Bonds: Family, Rich. Occupation: Sailor

Voice: Soft and melodious

Attributes [hide]

Purban Whispermouse, Male Halfling Monk 1
Small (3'0") Halfling, Lawful Good (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 8 (-1)11 (+0) 11 (+0)10 (+0)
Skills Intimidation +2, Medicine +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1

Possessions: Just what you see.


Social Check DCs


Shump Badger, Male Half-Orc [Permalink]

Personal [hide]

Description: An older man who wears skinny pants and wears a black and violet robe with the hood down, he is not a threatening figure. His silver hair is still thick. He has brown eyes.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is able to make almost anything out of random pieces of junk.

History: Born to a pair of adventurers, Shump grew up listening to his father's many stories. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He's repulsed by the PC; and to reunite with his old friends

Ideals: Joker, Gifted, Logical. Flaws: Antagonistic. Bonds: Adventurer. Occupation: Farmer

Voice: Prounounces S like Z

Attributes [hide]

Shump Badger, Male Half-Orc Bard 2
Medium (5'3") Half-Orc, Neutral Evil (CR 2)
Armor Class 11
Hit Points 7 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 6 (-2)11 (+0) 10 (+0)8 (-1)
Skills Arcana +2, History +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1030

Possessions: 250 gp. Black pearl (400 gp).


Social Check DCs


Gerard Wedgwood, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He wears a deerstalker hat to hide his balding. His hazel unseeing eyes seem to look past you.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was raised in a island tribe. After coming to the age of reason, Gerard took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now spends his time doing works of charity.

Motivation: Wants a kiss; and a need for knowledge about a nearby landmark

Ideals: Passionate, Philantrophist, Gifted. Flaws: Disease. Bonds: Nature. Occupation: Architect

Voice: Booming voice

Attributes [hide]

Gerard Wedgwood, Male Human Commoner 1
Medium (6'3") Human, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 1 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 5 (-3)12 (+1) 12 (+1)10 (+0)
Skills Animal Handling +3, History +3
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 70 gp.


Social Check DCs


Doudra Dhyrktelonis, Female Dragonborn [Permalink]

Personal [hide]

Description: She stands about 6'7" and is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft tan waves gently in the breeze. Her left hand appears badly burned and disfigured. Her crest is black and very short. She wears round tiny glasses practically rammed into her face.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She enjoys reading and quiet.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Assassin arts, while her mother instructed her in etiquette, music and courtly manner. She worked as a nervous Assassin and found it very stressful. She ran away from her former home and has been making her living as a Assassin for the past few years.

Motivation: Further expansion of business; and to share knowledge with the world

Ideals: Justice, Logical. Bonds: Rich, Job. Occupation: Assassin

Voice: Low rumbling, strings words together

Attributes [hide]

Doudra Dhyrktelonis, Female Dragonborn Fighter 1
Medium (6'7") Dragonborn, Neutral Good (CR 1)
Armor Class 9
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 8 (-1)10 (+0) 13 (+1)12 (+1)
Skills Acrobatics +1, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple +3

Possessions: 400 sp.


Social Check DCs

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