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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Shifting Hummingbird, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He is wearing a perfectly clean shirt and pair of pants. Beneath his clothing is a huge mess of scar tissue. He has dyed his greying black fur a little too much giving a sharp black color. He has hazel eyes.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Shifting was born the youngest of three triplets. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: His relatives are trying to arrange a marriage; and wants to raise his children well

Ideals: Disciplined. Bonds: Attractive, Slave, Adventurer, Family, Criminal record. Occupation: Roofer

Voice: Breathy voice

Attributes [hide]

Shifting Hummingbird, Male Tabaxi Paladin 1
Medium (6'5") Tabaxi, Lawful Evil (CR 1)
Armor Class 11
Hit Points 8 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 6 (-2)3 (-4) 14 (+2)13 (+1)
Skills Medicine +4, Performance +3
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 800 sp. 1 Banded mail.


Social Check DCs


Einkil Silveraxe, Male Dwarf [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he dresses well, wearing brown shirts, loose pants, and blazers most of the time. He has a very tight haircut. His amber eyes are passionate and lively.

Personality: While he acts the brute, he is far gentler than he would appear. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: The child of southern immigrants he idolized his father. As a young adult he joined a group advocating for an improvement in Dwarven conditions. He used his abilities to travel the world and help people.

Motivation: A strong sense of loyalty to Elven people; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Philantrophist. Flaws: Racist. Bonds: Attractive, Immigrant. Occupation: Adventurer

Voice: Whispers

Attributes [hide]

Einkil Silveraxe, Male Dwarf Monk 1
Medium (4'3") Dwarf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 10 (+0)11 (+0) 8 (-1)3 (-4)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 2000 cp.


Social Check DCs


Dagger Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She tends to wear a brown poncho over her likewise colored trousers and shirt. She wears a colorful flower in her gray fur. She has hazel eyes.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: Born in the east her family was never financially stable. Her mother was very strict, and drilled into her lessons on being the perfect lady. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Impeccable, Philantrophist. Bonds: Attractive, Poor, Adventurer. Occupation: Navigator

Voice: Speaks with lips pursed

Attributes [hide]

Dagger Candle, Female Tabaxi Barbarian 1
Medium (4'7") Tabaxi, Chaotic Good (CR 1)
Armor Class 8
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)7 (-2) 10 (+0)5 (-3) 8 (-1)7 (-2)
Skills Performance +0, Persuasion +0
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +0 / 1d4-2, Grapple -2

Possessions: 1 Backpack.


Social Check DCs


Korinn Kimbatuul, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman is very fat, and wears a shirt that is too small, which lets her gut show, with a ratty black coat over it. Her rusty crest is heavily combed to the right. Her eyes are gold.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She does not trust anyone and sleeps with one eye open.

History: Korinn was born the youngest of three triplets. When she was little, her rather wealthy family often ventured across the desert to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Korinn took refuge in the ruined castle and found the beat up morningstar and armor she uses now. Due to her spouse's obsession with being a Merchant they were divorced and she won custody of their son. She worked as a Guard, and she later adopted a second son.

Motivation: An old rival family wants her found.

Ideals: Philantrophist. Flaws: Ugly, Insomniac. Bonds: Family, Nature. Occupation: Guard

Voice: Uses sign language

Attributes [hide]

Korinn Kimbatuul, Female Dragonborn Barbarian 1
Medium (6'8") Dragonborn, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 9 (-1)6 (-2) 14 (+2)16 (+3)
Skills Deception +5, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 60 gp. Jet (140 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs

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