Arumawann Folkor, Male Gnome [Permalink]
Personal [hide]
Description: He wears silk and lounges about seductively. He wears his chestnut hair down. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: He has always had a great fascination with Halfling culture. He is able to fit into much smaller and tighter spaces than normal.
History: Arumawann was born the youngest of three triplets. A freak accident while working with his Apothecary mother left him crippled. He has been saving his money to try and buy his sister's freedom.
Motivation: An old rival family wants him found; and doesn't want to be a interpreter and was forced into it by his family
Ideals: Gifted. Flaws: Racist, Disease. Bonds: Attractive, Family. Occupation: Interpreter
Voice: Shortens vowels
Attributes [hide]
Small (3'6") Gnome, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 21 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 16 (+3) | 11 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
Possessions: 240 gp. 1 Half-Plate.
Balimaar Halsey, Male Human [Permalink]
Personal [hide]
Description: An older man who is wearing a long, grey cloak, he is not a threatening figure. His golden hair is greasy and uncared for. His otherwise smooth face is marked with small tiny scars.
Personality: Abrasive and pushy, he has a hard time making friends. He has a habit of throwing himself into exceedingly dangerous situations.
History: Sold as a small child to a wizard, Balimaar was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To share knowledge with the world; and to prove his worth to the world
Ideals: Logical. Flaws: Ugly, Antagonistic, Impulsive, Shy. Bonds: Mentor. Occupation: Butcher
Voice: Creaky witch voice
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 1)
Armor Class 8
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 7 (-2) | 9 (-1) | 12 (+1) | 8 (-1) | 4 (-3) |
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 |
Possessions: 4000 cp. Large well-done wool tapestry (200 gp).
Azaki Cithreth, Male Elf [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He wears his blonde hair down. His fair skin shows little sign of his aristocratic breeding.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Impeccable. Bonds: Adventurer, Immigrant, Attractive, Religious. Occupation: Cartwright
Voice: Uses sign language
Attributes [hide]
Medium (5'3") Elf, Lawful Good (CR 2)
Armor Class 10
Hit Points 8 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 9 (-1) | 6 (-2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Elven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 290 gp. 1 Simple lock.
Fistula Yardley, Female Half-Orc [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a black vest and prefers white and violet shirts. Her boots appear to have been at one point steel toed but are quite worn down. She has wavy white hair. Her brown eyes are passionate and lively.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her druidic abilities were realized during a raid on her village. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: Find a way to reverse the transformation of her sister.
Ideals: Impeccable, Gifted. Flaws: Ugly, Mundane. Bonds: Family. Occupation: Soapmaker
Voice: Spanish accent
Attributes [hide]
Medium (5'2") Half-Orc, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 6 (-2) | 7 (-2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: Just what you see.
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