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NPC Generator

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Advanced [show]


Lone Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: This western woman is abnormally tall. She wears a brown shirt with thin green vertical stripes and grey pants. Her whole body is exceptionally muscular. She has no fur. She wears a mask on her face.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is afraid of women and trembles around them

History: She was born blind and as such lacked many opportunities for work. A freak accident while working with her Servant father left her crippled. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: To find somewhere to settle down; and doesn't want to be a sellsword and was forced into it by her family

Ideals: Philantrophist. Flaws: Ugly, Shy, Disease. Bonds: Immigrant. Occupation: Sellsword

Voice: Puts emphasis on the wrong words

Attributes [hide]

Lone Grass, Female Tabaxi Bard 1
Medium (6'5") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 13 (+1)11 (+0) 7 (-2)11 (+0)
Skills Insight +0, Persuasion +2
Senses Passive Perception 8
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1020

Possessions: 40 gp.


Social Check DCs


Tervaround Bafflestone, Female Gnome [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears bulky tan painted plate armor. She wears a top hat to hide her balding. She wears crescent spectacles with a black brim.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: She got into the Guard business at a young age. In her 17th year, her parents were killed by a dire rats raid, leaving Tervaround alone in the world. After a stint in an orphanage, she was adopted. She became a Guard soon after.

Motivation: Seeks redemption; and to be a shepherd again

Ideals: Philantrophist. Flaws: Mundane. Bonds: Job, Enemies, Criminal record. Occupation: Guard

Voice: German accent

Attributes [hide]

Tervaround Bafflestone, Female Gnome Druid 2
Small (3'4") Gnome, Neutral Evil (CR 2)
Armor Class 10
Hit Points 10 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 9 (-1)15 (+2) 9 (-1)6 (-2)
Skills Acrobatics +1, Perception +1
Senses Passive Perception 11
Languages Common, Gnome, Aquan, Dwarven
Attacks Melee +0 / 1d6-2, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1100 sp.


Social Check DCs


Adrik Stoutale, Male Dwarf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is wearing a long, grey, dusty cloak. His white hair is matted, messy, and big. He has a dull look in his violet eyes.

Personality: Cocky and sure of himself, he believes he is the best Fisher born in the past three hundred years. He pushes his goals aggressively. He is also a coward if confronted.

History: The child of western immigrants he idolized his mother. Because his mother participated in the massacre of their homeland, brigands burned their ranch to the ground and forced them out. He was preparing to flee to the west, but the outbreak of war prevented him and his father from journeying west to reunite his family. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg

Flaws: Ugly, Fearful, Disease. Bonds: Immigrant, Job, Enemies. Occupation: Fisher

Voice: Posh accent

Attributes [hide]

Adrik Stoutale, Male Dwarf Warlock 2
Medium (3'11") Dwarf, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 14 (+2)8 (-1) 11 (+0)13 (+1)
Skills Deception +3, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 190 gp. 1 Masterwork Common Melee.


Social Check DCs


Mara Nailo, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She is dressed in earthy colors with a violet and green handkerchief worn on her right side. Her red hair is still thick. Her ears are large.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. Animals are drawn to her, and she is able to talk to them.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Before the accident, she was one of the most outspoken anti-Tabaxi activists. She was mortally wounded, saved by a kind and fast-acting Tabaxi doctor. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: A strong sense of loyalty to Tabaxi people.

Ideals: Athletic, Gifted. Flaws: Ugly, Shy, Racist. Bonds: Slave. Occupation: Bellfounder

Voice: Soothing and warm

Attributes [hide]

Mara Nailo, Female Half-Elf Adept 1
Medium (5'4") Half-Elf, Neutral Good (CR 1)
Armor Class 10
Hit Points 3 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 4 (-3)12 (+1) 14 (+2)15 (+2)
Skills History +3, Intimidation +4
Senses Passive Perception 12
Languages Common, Elven, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 30 gp.


Social Check DCs

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