Nedda Littlefoot, Female Halfling [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her chestnut hair is wavy and long. She is very pretty but has cold, dead eyes.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. The war was a terrible time for her, and Nedda does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: She served in the navy to pay for her family's outstanding loans. When Nedda reached her early adolescence her Halfling father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She loathes her own lifestyle; and she feels kind of lost in life
Ideals: Fighting, Athletic. Flaws: Antagonistic, Depressed. Bonds: Attractive, Military. Occupation: Herbalist
Voice: Speaks fast with a slight lisp
Attributes [hide]
Small (2'9") Halfling, Neutral Good (CR 1)
Armor Class 11
Hit Points 3 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 11 (+0) | 5 (-3) | 16 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Goblin, Gnoll, Aquan
Attacks Melee -1 / 1d4-3, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 700 sp. 1 Masterwork Common Melee.
Quillathe Caphaxath, Female Half-Elf [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears tight fighting clothing, which leaves very little to the imagination. She has no hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.
Personality: Always inclined to offer people food she seems plenty friendly. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: She was born in the west. Quillathe was born on a far western mountains where she grew up under the tutelage of her mother, an expert Detective. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is compelled to act according to her religious beliefs.
Ideals: Fighting, Philantrophist, Joker. Flaws: Ugly. Bonds: Immigrant. Occupation: Detective
Voice: Whispers
Attributes [hide]
Medium (5'4") Half-Elf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 9 (-1) | 7 (-2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
Audhild Ironfist, Female Dwarf [Permalink]
Personal [hide]
Description: She is in excellent shape and is constantly adorned with expensive silk clothing, often dyed in bright brown and black, and wears rings and necklaces with large, colorful gems. Her red hair is smooth and relatively long. She has several tiny opal earrings on each ear.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She loves her children and doesn't want them to worry about her. She loves to share her music with anyone who is interested.
History: She was born to a criminal king-pin and mafia family Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: Regain custody of her son; and she is greedy
Ideals: Athletic, Artistic. Flaws: Shy. Bonds: Rich, Family, Criminal record. Occupation: Sage
Voice: pre-pubescent
Attributes [hide]
Medium (3'11") Dwarf, Neutral Evil (CR 1)
Armor Class 8
Hit Points 12 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 7 (-2) | 18 (+4) | 7 (-2) | 8 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 40 gp. Tiger eye turquoise (14 gp).
Eran Underbough, Female Halfling [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She wears a Stetson hat to cover her moderate length blonde hair. She has a dull look in her violet eyes.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She is a very good compulsive liar and kleptomaniac.
History: She was born in the east, but her parents moved at a very young age to the south. Eran was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Eran decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She hasn't been sleeping well lately.
Motivation: She has comitted a past crime that haunts her to this day; and she is greedy
Flaws: Shy, Insomniac. Bonds: Rich, Criminal record, Immigrant. Occupation: Assassin
Voice: Smooth and feminine
Attributes [hide]
Small (3'0") Halfling, Lawful Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 14 (+2) | 6 (-2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 70 gp.
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