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NPC Generator

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Advanced [show]


Geva Palomarez, Female Human [Permalink]

Personal [hide]

Description: She is an average looking northern female in her early mid-life. She dresses in brown turtlenecks beneath a tan coat with blue slacks. Her white hair is drawn into a tight pony tail with a skull scrunchie. Her fair skin shows little sign of her aristocratic breeding.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She disdains her fellow northerners, claiming they make her look unintelligent just for using an accent.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Fletcher arts, while her father instructed her in etiquette, music and courtly manner. Her mother was very strict, and drilled into her lessons on being the perfect lady. She's also a talented Healer, but doesn't like to broadcast it.

Motivation: She is greedy.

Ideals: Impeccable. Bonds: Attractive, Job, Immigrant, Rich. Occupation: Fletcher

Voice: Prounounces S like Z

Attributes [hide]

Geva Palomarez, Female Human Commoner 1
Medium (4'7") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)11 (+0) 10 (+0)7 (-2)
Skills Persuasion +0, Sleight of Hand +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 500 sp. 1 Masterwork Musical instrument.


Social Check DCs


Theirastra Wasanthi, Female Elf [Permalink]

Personal [hide]

Description: She sports tan clothing, slightly heavier than average wear. Her skin is fair and her fingers are delicate and long. She wears her white hair down. Her brown eyes are passionate and lively.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. A true patriot, Theirastra would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: Sold as a small child to a wizard, Theirastra was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Ruler work with an outfit from a few towns over. Ruler work suited her well, and with each successful project, she earned more gold and more respect from her peers. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: Retire the richest woman in the north; and further expansion of business

Ideals: Entrepeneur. Bonds: Guardian, Military, Mentor, Job. Occupation: Ruler

Voice: Speaks with a cold

Attributes [hide]

Theirastra Wasanthi, Female Elf Barbarian 2
Medium (5'1") Elf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 10 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 7 (-2)16 (+3) 9 (-1)11 (+0)
Skills Medicine +1
Senses Passive Perception 9
Languages Common, Elven, Gnoll, Orc, Auran
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 350 gp. Golden yellow topaz (200 gp). 3 Tanglefoot bags.


Social Check DCs


Norkruuth Ghaallixirn, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a worn and beaten armor. His brass crest is greasy and uncared for. He has several tiny sapphire earrings on each ear.

Personality: Norkruuth wants to be seen as a stoic, levelheaded, noble Druid, so he tries to act the part. He does a good job, for the most part... He believes the world needs to unite to get rid of dire rats once and for all.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His parents were killed by dire rats in a raid when he was still a young child. The dire rats captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He now mingles about in high society.

Motivation: He is greedy; and several ex partners dislike his way of doing things and want revenge

Ideals: Disciplined. Flaws: Ugly, Disease. Bonds: Rich, Enemies. Occupation: Courier

Voice: Mumbles to self between sentences

Attributes [hide]

Norkruuth Ghaallixirn, Male Dragonborn Druid 1
Medium (6'4") Dragonborn, Lawful Neutral (CR 1)
Armor Class 8
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 11 (+0)4 (-3) 14 (+2)10 (+0)
Skills Insight +4, Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 100 gp. Red spinel (110 gp). 1 Chain shirt.


Social Check DCs


Millicent Spalding, Female Human [Permalink]

Personal [hide]

Description: This slender woman stands about 5'8". She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She has a very tight haircut. Her green eyes peer out from beneath her feathered brown hat.

Personality: Aggressive, abrasive, and angry, Millicent embodies much of what other species detest in the Humans. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. When Millicent reached her early adolescence her Human father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. Days after completing her studies, news broke out that her hometown was attacked by goblins. Millicent was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the goblins.

Motivation: She is currently in port desperately looking for someone to get her out; and someone believes her a fraud

Flaws: Antagonistic. Bonds: Adventurer, Military, Enemies, Slave. Occupation: Architect

Voice: Timid voice

Attributes [hide]

Millicent Spalding, Female Human Rogue 1
Medium (5'8") Human, Chaotic Good (CR 1)
Armor Class 9
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 11 (+0)7 (-2) 9 (-1)11 (+0)
Skills Arcana +0, Deception +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 5000 cp.


Social Check DCs

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