Mialee Goltorah, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears a weathered and beat up set of banded mail beneath an oversized violet coat. She is portly but not overly obese. Her hair is always cut to a buzz. Her eyes are likewise hazel. Her teeth are yellowed and unaligned.
Personality: Mialee is depressed about a lot of things. She tends to be a nihilist. Animals are drawn to her, and she is able to talk to them.
History: She got into the Navigator business at a young age. A gypsy cursed her at a young age, leading to her ugly appearance. She has set out to sabotage the competition.
Motivation: Further expansion of business; and sabotage a competitor
Ideals: Gifted. Flaws: Ugly, Depressed. Bonds: Job. Occupation: Navigator
Voice: Low range voice
Attributes [hide]
Medium (4'7") Half-Elf, Neutral Evil (CR 1)
Armor Class 8
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 12 (+1) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Ignan
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 140 gp. 1 Small steel mirror.
Tenena Dunben, Female Gnome [Permalink]
Personal [hide]
Description: This woman tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She has a penchant for wearing a ring with an oversized ruby on her left hand. She sports black long hair. Her eyes are likewise gray. Her teeth are white and perfect.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Tenena was born in the north. At a young age she loved to build and create. When she was little, her rather wealthy family often ventured across the forest to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Tenena took refuge in the ruined castle and found the beat up longbow and armor she uses now. She then took over the family business and is one of the better Mason for hire.
Motivation: She loathes her own lifestyle; and she uses money and sex appeal to get what she needs
Ideals: Persistence. Flaws: Depressed. Bonds: Rich, Attractive, Nature, Job. Occupation: Mason
Voice: growls and snarls, animalistic
Attributes [hide]
Small (3'1") Gnome, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 13 (+1) | 12 (+1) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Gnome, Druidic
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: Just what you see.
Audhild Thrahak, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she is dressed in an above average manner. Her white hair is styled in orderly dreadlocks. Her fair skin shows little sign of her aristocratic breeding.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: She was born several months after her father was called into army service. There was a wharf not far from home where she often wandered off to fish. She was granted arcane powers by her dying brother.
Motivation: She wants nothing more than to rejoin the army; and she is terrified, and will act out of fear
Ideals: Gifted. Flaws: Secretive. Bonds: Attractive, Military, Nature. Occupation: Barkeep
Voice: Sleepy voice
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Good (CR 1)
Armor Class 7
Hit Points 12 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 4 (-3) | 14 (+2) | 7 (-2) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged -1 / 1d4-3, Grapple +0
Possessions: 40 gp. A miniature golden chest with tiny emeralds lining the top (30 gp). 2 Tanglefoot bags.
Bertram Goodbarrel, Male Halfling [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears red leather gloves, a red jacket, and tight pants. He keeps his golden hair in a pixie cut. His violet eyes dart from person to person to random spaces in the air.
Personality: He is mildly Halfling supremacist, though he does not identify as such. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Born in the north to a Fisher, Bertram learned a great deal about his father's area of expertise. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has worked as a Fisher like his father before him.
Motivation: Doesn't want to be a Fisher and was forced into it by his family; and dwarven compassion
Ideals: Extrovert. Flaws: Ugly, Racist. Bonds: Job, Family. Occupation: Fisher
Voice: Excited and jittery
Attributes [hide]
Small (3'0") Halfling, Lawful Evil (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 14 (+2) | 13 (+1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Halfling, Druidic
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 40 gp.
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