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NPC Generator

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Advanced [show]


Patrin Verthisathurgiesh, Male Dragonborn [Permalink]

Personal [hide]

Description: This northern man wears just a green suit. His clothes are grease stained in places. He wears his green crest down. His gold eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born in the north. Patrin abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He got away from his former life and has fallen to alcoholism.

Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark

Flaws: Addict, Selfish. Bonds: Poor, Immigrant, Adventurer. Occupation: Hunter

Voice: Speaks with lips pursed

Attributes [hide]

Patrin Verthisathurgiesh, Male Dragonborn Fighter 1
Medium (6'8") Dragonborn, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 11 (+0)13 (+1) 4 (-3)14 (+2)
Skills Arcana +3, Sleight of Hand +1
Senses Passive Perception 7
Languages Common, Draconic
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1

Possessions: 500 sp.


Social Check DCs


Dalaba Folkor, Female Gnome [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a weathered and beat up set of banded mail beneath an oversized tan coat. Her white hair is cut jaggedly and amateurishly. Her eyes are likewise amber.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: Born to a pair of adventurers, Dalaba grew up listening to her father's many stories. She was taken as a slave by a traveling circus and forced to perform She has dedicated herself to building a better trade route.

Motivation: She has passion for adventuring and risk; and meet up once more with her childhood friend

Ideals: Fighting. Bonds: Job, Adventurer, Slave. Occupation: Carpenter

Voice: Creaky witch voice

Attributes [hide]

Dalaba Folkor, Female Gnome Bard 1
Small (3'4") Gnome, Lawful Evil (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 17 (+3)13 (+1) 10 (+0)8 (-1)
Skills Intimidation +1, Medicine +2
Senses Passive Perception 10
Languages Common, Gnome, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112000

Possessions: 160 gp. 1 Banded mail.


Social Check DCs


Tim Halsey, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His red hair and beard is wavy and long. His gray eyes lackadaisically let the world flow into them.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He does not trust anyone and sleeps with one eye open.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He has had some formal painting training, and achieved minor success. He hasn't been sleeping well lately.

Motivation: Halfling compassion; and wants to work out more often

Ideals: Fighting, Athletic, Artistic. Flaws: Racist, Insomniac. Occupation: Dilettante

Voice: Rolls R's

Attributes [hide]

Tim Halsey, Male Human Warrior 2
Medium (5'5") Human, Chaotic Good (CR 2)
Armor Class 10
Hit Points 22 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 14 (+2)12 (+1) 15 (+2)13 (+1)
Skills Arcana +3, History +3
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0

Possessions: 250 gp. 1 Simple lock.


Social Check DCs


Cockaby Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: This slender man stands about 3'5". He wears a faded coat and loose pants complete with top hat. He has a red handlebar mustache and slicked back red hair. His gray unseeing eyes seem to look past you.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. When he's not drinking or sleeping the drinks off, he's doing dancing.

History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. In his 14th year, his parents were killed by a giants raid, leaving Cockaby alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by giants. Cockaby was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Joker, Artistic. Flaws: Disease. Bonds: Religious, Enemies. Occupation: Sellsword

Voice: Posh accent

Attributes [hide]

Cockaby Ironhide, Male Gnome Commoner 1
Small (3'5") Gnome, Chaotic Good (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 11 (+0)12 (+1) 12 (+1)10 (+0)
Skills Perception +3, Stealth +0
Senses Passive Perception 10
Languages Common, Gnome, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0

Possessions: 40 gp. Silver comb with moonstones (300 gp).


Social Check DCs

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