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NPC Generator

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Advanced [show]


Boddynock Nucklestamp, Male Gnome [Permalink]

Personal [hide]

Description: 3'3" and lanky with angular features, he is an attractive figure. He wears loose pants and a collared shirt complete with sweater beneath his coat. He sports a flattop hair cut. His eyes are violet and catlike.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is lazy and tries to find solutions quickly.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was taken from his home at a very young age. He is searching for what he claims is his rightful reward.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Disciplined. Flaws: Lazy. Bonds: Attractive, Military, Slave. Occupation: Layabout

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Boddynock Nucklestamp, Male Gnome Bard 1
Small (3'3") Gnome, True Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 8 (-1)15 (+2) 14 (+2)9 (-1)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Gnome, Giant, Infernal
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12200000

Possessions: 30 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Heward Wallace, Male Half-Elf [Permalink]

Personal [hide]

Description: This late middle aged man wears a custom-built plate barding that's adorned with violet lining and desert motifs and is in decent physical shape. His silver hair is styled in orderly dreadlocks. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Abrasive and pushy, he has a hard time making friends. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His father, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. After months of barely getting by, Heward managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and wants to raise his children well

Flaws: Addict, Antagonistic. Bonds: Rich, Criminal record, Family. Occupation: Farmer

Voice: Soft and mumbly

Attributes [hide]

Heward Wallace, Male Half-Elf Warrior 1
Medium (5'8") Half-Elf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)11 (+0) 14 (+2)11 (+0)
Skills Acrobatics +3, Survival +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +4

Possessions: Eye agate (16 gp). 3 Thunderstones.


Social Check DCs


Artin Rumnaheim, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a grey armored body suit, with a simple red line shooting up and back down. She has a moderate pudge and is not very fit. Her golden hair has been sun bleached extensively. Her green eyes dart from person to person to random spaces in the air.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She found several beat up suits of armor and, cannibalizing spare parts, she put together a working one.

Motivation: She is not mentally stable, and does not behave rationally; and seeks redemption

Ideals: Persistence. Flaws: Insane, Mundane. Bonds: Criminal record. Occupation: Barrister

Voice: Speaks with lips pursed

Attributes [hide]

Artin Rumnaheim, Female Dwarf Warrior 1
Medium (4'1") Dwarf, Lawful Evil (CR 1)
Armor Class 8
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 13 (+1)12 (+1) 8 (-1)7 (-2)
Skills Deception +0, Intimidation +0
Senses Passive Perception 9
Languages Common, Dwarven, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1

Possessions: Just what you see.


Social Check DCs


Mreksh Skaarzborroosh, Male Dragonborn [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a simple black robe with brown stripes complete with hood. He keeps his long gold crest kept up in a rat tail. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He hates Dragonborns with a passion. As such he is filled with self loathing. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Barrister hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Half-Elven compassion.

Ideals: Logical. Flaws: Insane, Racist, Antagonistic. Bonds: Poor. Occupation: Barrister

Voice: Shortens vowels

Attributes [hide]

Mreksh Skaarzborroosh, Male Dragonborn Warrior 1
Medium (6'6") Dragonborn, Chaotic Good (CR 1)
Armor Class 9
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 11 (+0)11 (+0) 16 (+3)12 (+1)
Skills History +2, Medicine +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 200 sp.


Social Check DCs

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