Daar Hashphronyxadyn, Female Dragonborn [Permalink]
Personal [hide]
Description: This northern woman wears tight fitting clothing which further accentuates her frame. Her clothes are grease stained in places. Her silver crest is thinning but still full. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her red eyes.
Personality: Abrasive and pushy, she has a hard time making friends. She has a small toy that she constantly fidgets with.
History: Daar was raised in a hard working conservative environment. A few years later when the south was not economically sound they moved to her current location. She moves from town to town, unable to find a place to settle.
Motivation: Expand her business; and she is unsatisfied with her job
Flaws: Antagonistic, Addict. Bonds: Attractive, Poor, Immigrant, Job. Occupation: Server
Voice: Booming voice
Attributes [hide]
Medium (6'5") Dragonborn, Neutral Good (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 14 (+2) | 11 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 20 gp.
Phann Richie, Female Half-Elf [Permalink]
Personal [hide]
Description: A moderately attractive woman, she is wearing the road beaten gear of a warrior. She has dyed her greying black hair a little too much giving a sharp black color. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her gray eyes.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is lazy, self-centered, vain, and jealous.
History: She was born blind and as such lacked many opportunities for work. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: Retire the richest woman in the south.
Ideals: Fighting, Joker, Entrepeneur. Flaws: Selfish, Disease. Bonds: Attractive. Occupation: Painter
Voice: Soft and mumbly
Attributes [hide]
Medium (5'0") Half-Elf, True Neutral (CR 2)
Armor Class 8
Hit Points 9 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 6 (-2) | 10 (+0) | 8 (-1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +0 / 1d6-2, Grapple -1
Possessions: 90 gp. 1 Masterwork Common Ranged Weapon.
Quillathe Heiser, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears a lot of dark rich colors, with gold accents. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her hair is cut close to her head. Her half smiles and hazel eyes are beguiling and draw you in.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: Born to a pair of adventurers, Quillathe grew up listening to her father's many stories. She found a children's book about a Half-Elf Aristocrat who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature spear.
Motivation: She has passion for adventuring and risk.
Ideals: Athletic. Flaws: Hedonist. Bonds: Attractive, Adventurer. Occupation: Spy
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'0") Half-Elf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 11 (+0) | 9 (-1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 30 gp. Rose (80 gp).
Osco TellPenny, Male Halfling [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He prefers to wear white clothing when he does not wear armor. He wears a broad hat to hide his balding. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Osco speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He has all his life been fascinated with painting.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His mother was very strict, and drilled into him lessons on being the perfect gentleman. Being a Detective kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He feels kind of lost in life; and a rival would like him out of the picture
Ideals: Impeccable, Artistic. Flaws: Disease, Depressed. Bonds: Criminal record. Occupation: Detective
Voice: High pitched, excited
Attributes [hide]
Small (2'10") Halfling, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 12 (+1) | 10 (+0) | 6 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 110 gp. Silver-plated steel longsword with jet jewel in hilt (300 gp).
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