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NPC Generator

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Lvl.
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Ability Scores
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Advanced [show]


Nedda TellPenny, Female Halfling [Permalink]

Personal [hide]

Description: She typically wears a sleeveless long coat of deep red leather and dull white iron scale mail. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her red hair, when down, is lengthy. Her amber eyes are passionate and lively.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She is able to make almost anything out of random pieces of junk.

History: She was born to loving parents in a slum to the south. Her parents enrolled her in a Fighter school at a young age so that she could practice her arcane talents. She was always very intelligent and has formed a secret society of specialists.

Motivation: To unite with her brother; and her relatives are trying to arrange a marriage

Ideals: Impeccable, Gifted. Flaws: Secretive. Bonds: Poor, Family. Occupation: Tanner

Voice: Spanish accent

Attributes [hide]

Nedda TellPenny, Female Halfling Fighter 1
Small (3'0") Halfling, Neutral Good (CR 1)
Armor Class 10
Hit Points 6 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 3 (-4)10 (+0) 12 (+1)7 (-2)
Skills History +2, Insight +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1

Possessions: 400 sp.


Social Check DCs


Bethrynna Hungate, Female Half-Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky woman is generally shirtless and showing off her tattooed chest. Her chestnut hair is wavy and long. Her otherwise smooth face is marked with small tiny scars.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She always tries to repair and not replace. It was this mentality that drove her into the Sellsword business.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Ostracized due to the necromantic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. During her travels, Bethrynna and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Bethrynna discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Bethrynna fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.

Motivation: She wants to meet her childhood hero.

Ideals: Persistence, Gifted. Flaws: Disease. Bonds: Adventurer. Occupation: Sellsword

Voice: Switch between two voices

Attributes [hide]

Bethrynna Hungate, Female Half-Elf Aristocrat 2
Medium (4'7") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)9 (-1) 13 (+1)14 (+2)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Elven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 90 pp. 4 Smokesticks.


Social Check DCs


Zaffrab Gimlen, Male Gnome [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears rags and sports a simple walking cane. He has a long black beard with little hanging trinkets. His hazel eyes lackadaisically let the world flow into them.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Zaffrab was born in the south. At a young age he loved to build and create. His mother was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Persistence. Flaws: Ugly, Sensitive, Fearful. Bonds: Poor, Religious. Occupation: Barkeep

Voice: Shortens vowels

Attributes [hide]

Zaffrab Gimlen, Male Gnome Monk 3
Small (3'4") Gnome, Lawful Evil (CR 3)
Armor Class 13
Hit Points 18 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)9 (-1) 15 (+2)15 (+2)
Skills Performance +4, Stealth +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Wobbles Humplebumple, Male Gnome [Permalink]

Personal [hide]

Description: He is a husky man, who is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His moppish silver hair is in a traditional bowl cut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is extraordinarily eccentric. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He is the product a well kept family trust fund and as such has never really known need. Brilliant and gifted he never wanted to apply himself. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To protect his home; and he is not mentally stable, and does not behave rationally

Ideals: Gifted. Flaws: Insane, Forgetful. Bonds: Rich, Guardian. Occupation: Painter

Voice: Mumbles to self between sentences

Attributes [hide]

Wobbles Humplebumple, Male Gnome Rogue 1
Small (3'6") Gnome, Lawful Evil (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)7 (-2) 13 (+1)9 (-1) 14 (+2)10 (+0)
Skills Athletics -1, Stealth +0
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee -1 / 1d4-3, Ranged +0 / 1d4-2, Grapple +0

Possessions: 60 gp. 1 Masterwork Common Melee.


Social Check DCs

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