Paela Deephollow, Female Halfling [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she is generally well dressed albeit a few years behind the times. Her hair is red, silky, and of moderate length. She has brown eyes.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She does not believe in violence as a means to an end. She is a dedicated Scribe but believes her peers are too gung-ho.
History: She was raised in a white middle class family as the only child. Her homeland was ravaged by war and she spent much of her life rebuilding it. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: To end her boredom.
Ideals: Pacifist. Flaws: Antagonistic, Mundane, PTSD. Bonds: Attractive. Occupation: Scribe
Voice: Booming voice
Attributes [hide]
Small (2'9") Halfling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 10 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 14 (+2) | 7 (-2) | 9 (-1) | 8 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Halfling
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 140 gp. 1 Masterwork Uncommon Weapon.
Serpent Plume, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he is renowned for his bright brown suits and hats. He has styled his yellow fur well, parting it to the right. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now travels the world, in search of power and loot.
Motivation: Wishes to resurrect an old love; and to get a good night's sleep
Ideals: Gifted. Flaws: Insomniac. Bonds: Attractive, Rich, Adventurer, In love. Occupation: Marshal
Voice: Booming voice
Attributes [hide]
Medium (5'10") Tabaxi, Lawful Neutral (CR 1)
Armor Class 8
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 6 (-2) | 10 (+0) | 13 (+1) | 6 (-2) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 20 gp.
Tervaround Tarkelby, Female Gnome [Permalink]
Personal [hide]
Description: She is scrawny and has patchy auburn stubble. She wears a robe, a symbol of magic around her neck, and a flail on her belt. She has a hunchback. She keeps her auburn hair in a flapper bob. Her gray eyes peer out from beneath her top blue hat.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Tervaround was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. A gypsy cursed her at a young age, leading to her ugly appearance. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Tervaround fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to raise her children well
Ideals: Fighting, Joker, Justice. Flaws: Ugly. Bonds: Poor. Occupation: Bowyer
Voice: Scratchy, weak
Attributes [hide]
Small (3'4") Gnome, Neutral Evil (CR 1)
Armor Class 11
Hit Points 12 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 11 (+0) | 19 (+4) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Aquan
Attacks Melee -1 / 1d4-3, Ranged +2 / 1d4+0, Grapple +0
Possessions: 60 gp.
Uraim Loderr, Male Dwarf [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He prefers to wear brown clothing when he does not wear armor. He is an epitome of beauty. He sports a flattop hair cut. His hazel unseeing eyes seem to look past you.
Personality: He exudes charisma. He is a tour de force of persuasion. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Before the accident, he was one of the most outspoken anti-Tiefling activists. He was mortally wounded, saved by a kind and fast-acting Tiefling doctor. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: Wants to work out more often; and he has decided he is irredeemable
Ideals: Athletic. Flaws: Disease, Racist. Bonds: Attractive, Adventurer, Criminal record. Occupation: Dilettante
Voice: Russian accent
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 13 (+1) | 15 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Ignan, Terran
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 200 gp.
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Their contribution stands as a beacon of hope for all adventurers!
